See Install Bazel on Windows for installation instructions.
We mark Windows-related Bazel issues on GitHub with the “team-Windows” label. You can see the open issues here.
It's best to run Bazel from the Command Prompt (cmd.exe
) or from PowerShell.
You can also run Bazel from the MSYS2 shell, but you need to disable MSYS2's automatic path conversion. See this StackOverflow answer for details.
bazel build
without BashWith Bazel 0.26.0 and the --incompatible_windows_native_test_wrapper
flag, you can build Python and all C++ rules without Bash. Use the --shell_executable=""
flag to tell Bazel not to look for Bash.
With Bazel 0.25.0 and the --incompatible_windows_native_test_wrapper
flag, you can build Java and cc_binary
rules without Bash (but not cc_test
). Use the --shell_executable=""
flag to tell Bazel not to look for Bash.
With Bazel 0.24.x and older you need Bash to build any rule.
With every Bazel version, you still need Bash if a rule in your build or in some external repository:
genrule
, because genrules execute Bash commandssh_binary
or sh_test
rule, because these inherently need Bashctx.actions.run_shell()
or ctx.resolve_command()
However, genrule
is often used for simple tasks like copying a file or writing a text file. Instead of using genrule
(and depending on Bash) you may find a suitable rule in the bazel-skylib repository. When built on Windows, these rules do not require Bash.
bazel test
without BashWith Bazel 0.25.0 or newer and the --incompatible_windows_native_test_wrapper
flag, you can bazel test
rules without Bash, i.e. bazel test --incompatible_windows_native_test_wrapper //foo:bar_test
works even if there's no MSYS2 installed.
With Bazel 0.24.x and older you cannot use this flag, and need Bash (MSYS2) to run any bazel test
.
In Bazel 0.25.0 and Bazel 0.26.0, the --incompatible_windows_native_test_wrapper
flag is off be default. We plan to enable it by default starting with Bazel 0.27.0, and plan to remove support for the flag in Bazel 0.28.0. Follow issue #6622 for updates.
bazel run
without BashWith Bazel 0.25.0 you still need Bash (MSYS2) to bazel run //foo:bin
anything.
Removing this requirement is one of our top priorities. Follow issue #8240 for updates.
sh_binary
and sh_*
rules, and ctx.actions.run_shell()
without BashYou need Bash to build and test sh_*
rules, and to build and test Starlark rules that use ctx.actions.run_shell()
and ctx.resolve_command()
. This applies not only to rules in your project, but to rules in any of the external repositories your project depends on (even transitively).
We may explore the option to use Windows Subsystem for Linux (WSL) to build these rules, but as of 2019-05-07 it is not a priority for the Bazel-on-Windows subteam.
Environment variables you set in the Windows Command Prompt (cmd.exe
) are only set in that command prompt session. If you start a new cmd.exe
, you need to set the variables again. To always set the variables when cmd.exe
starts, you can add them to the User variables or System variables in the Control Panel > System Properties > Advanced > Environment Variables...
dialog box.
The first time you build any target, Bazel auto-configures the location of Python and the Visual C++ compiler. If you need to auto-configure again, run bazel clean
then build a target.
You can also tell Bazel where to find the Python binary and the C++ compiler:
--python_path=c:\path\to\python.exe
flag for PythonBAZEL_VC
or the BAZEL_VS
environment variable (they are not the same!). See the Build C++ section below.To build C++ targets, you need:
The Visual C++ compiler.
You can install it in one of the following ways:
Install Visual Studio 2015 or later (Community Edition is enough) with Visual C++.
Make sure to also install the Visual C++ > Common Tools for Visual C++
and Visual C++ > Microsoft Foundation Classes for C++
features. These features are not installed by default.
Install the Visual C++ Build Tools 2015 or later.
If alwayslink doesn't work with VS 2017, that is due to a known issue, please upgrade your VS 2017 to the latest version.
The BAZEL_VS
, BAZEL_VC
and BAZEL_VC_FULL_VERSION
environment variable.
Bazel tries to locate the C++ compiler the first time you build any target. To tell Bazel where the compiler is, you can set the following environment variables:
For Visual Studio 2017 and 2019, set one of BAZEL_VC
or BAZEL_VS
. Additionally you may also set BAZEL_VC_FULL_VERSION
.
BAZEL_VS
the Visual Studio installation directory
set BAZEL_VS=C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools
BAZEL_VC
the Visual C++ Build Tools installation directory
set BAZEL_VC=C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC
BAZEL_VC_FULL_VERSION
(Optional) Only for Visual Studio 2017 and 2019, the full version number of your Visual C++ Build Tools. You can choose the exact Visual C++ Build Tools version via BAZEL_VC_FULL_VERSION
if more than one version are installed, otherwise Bazel will choose the latest version.
set BAZEL_VC_FULL_VERSION=14.16.27023
For Visual Studio 2015 or older, set BAZEL_VC
or BAZEL_VS
. (BAZEL_VC_FULL_VERSION
is not supported.)
BAZEL_VS
the Visual Studio installation directory
set BAZEL_VS=C:\Program Files (x86)\Microsoft Visual Studio 14.0
BAZEL_VC
the Visual C++ Build Tools installation directory
set BAZEL_VC=C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC
The Windows SDK.
The Windows SDK contains header files and libraries you need when building Windows applications, including Bazel itself.
If everything is set up, you can build a C++ target now!
Try building a target from one of our sample projects:
C:\projects\bazel> bazel build //examples/cpp:hello-world C:\projects\bazel> bazel-bin\examples\cpp\hello-world.exe
To build and use Dynamically Linked Libraries (DLL files), see this example.
There's no setup necessary.
On Windows, Bazel builds two output files for java_binary
rules:
.jar
file.exe
file that can set up the environment for the JVM and run the binaryTry building a target from one of our sample projects:
C:\projects\bazel> bazel build //examples/java-native/src/main/java/com/example/myproject:hello-world C:\projects\bazel> bazel-bin\examples\java-native\src\main\java\com\example\myproject\hello-world.exe
To build Python targets, you need:
Both Python 2 and Python 3 are supported.
To tell Bazel where Python is, you can use --python_path=<path/to/python>
. For example:
bazel build --python_path=C:/Python27/python.exe ...
If --python_path
is not specified, Bazel uses python.exe
as the interpreter and the binary looks for it in $PATH
during runtime. If it is not in $PATH
(for example, when you use py_binary
as an action's executable, Bazel will sanitize $PATH
), then the execution will fail.
On Windows, Bazel builds two output files for py_binary
rules:
You can either run the executable file (it has a .exe
extension) or you can run Python with the self-extracting zip file as the argument.
Try building a target from one of our sample projects:
C:\projects\bazel> bazel build //examples/py_native:bin C:\projects\bazel> bazel-bin\examples\py_native\bin.exe C:\projects\bazel> python bazel-bin\examples\py_native\bin.zip
If you are interested in details about how Bazel builds Python targets on Windows, check out this design doc.