Bazel Release Playbook

This is the guide to conducting a Bazel release. This is especially relevant for release managers, but will be of interest to anyone who is curious about the release process.

Preface

For future reference and release managers - the release manager playbook should be treated like an IKEA manual. That means: Do not try to be smart, optimize / skip / reorder steps, otherwise chaos will ensue. Just follow it and the end result will be.. well, a usable piece of furniture, or a Bazel release (depending on the manual).

Like aviation and workplace safety regulations, the playbook is written in the tears and blood of broken Bazelisks, pipelines, releases and Git branches. Assume that every step is exactly there for a reason, even if it might not be obvious. If you follow them to the letter, they are not error prone. Errors have only happened in the past, when a release manager thought it's ok to follow them by spirit instead. ;)

-- @philwo

Setup

Do this once.

Do these steps once per release.

  • Find baseline commit and cherrypicks
    • Check Bazel nightly build at https://buildkite.com/bazel/bazel-with-downstream-projects-bazel. If many downstream jobs are failing then this is not a good baseline commit. If only a few downstream jobs are failing and the issues are known then this is a good baseline commit. Fixes for the known issues should be cherry-picked, any remaining issues should become release blockers.
  • Begin the internal release process, too.

Release issue

Each release has a tracking bug (see the list). The last and the next releases should be pinned. The bug includes a “Target RC date”. On that day, create a new release candidate.

A milestone should also be created for the release to keep track of any release blocking issues. (Example)

The release manager adds a comment to the issue with the following content:

# Status of Bazel X.Y

- Target baseline: [date]
- Expected release date: [date]
- [List of release blockers](link-to-milestone)

To report a release-blocking bug, please add it to the release blocker milestone above, and cc me.

Task list:

- [ ] Pick release baseline:
- [ ] Create release candidate:
- [ ] Check downstream projects:
- [ ] [Create draft release announcement](https://docs.google.com/document/d/1wDvulLlj4NAlPZamdlEVFORks3YXJonCjyuQMUQEmB0/edit)
- [ ] Send for review the release announcement PR:
- [ ] Push the release, notify package maintainers:
- [ ] Update the documentation
- [ ] Push the blog post
- [ ] Update the [release page](https://github.com/bazelbuild/bazel/releases/)

Keep the task list updated and check boxes as you follow the release process. Example.

Create a Candidate

Create candidates with the release.sh script. See above how to pick a good baseline commit.

  • If it's the first candidate for this version, run:

    RELEASE_NUMBER=<CURRENT RELEASE NUMBER x.yy.z>
    BASELINE_COMMIT=01234567890abcdef # From the Setup phase
    git clone https://github.com/bazelbuild/bazel.git ~/bazel-release-$RELEASE_NUMBER
    cd ~/bazel-release-$RELEASE_NUMBER
    scripts/release/release.sh create $RELEASE_NUMBER $BASELINE_COMMIT [CHERRY_PICKS...]
    

    Note that the three-digit version is important: “0.19.0”. not “0.19”.

  • For cherry-picks, you need --force_rc=N where N is the number of the release candidate of $RELEASE_NUMBER. For example, the first time you do a cherry-pick (after the initial candidate), N will be 2.

    scripts/release/release.sh create --force_rc=2 $RELEASE_NUMBER $BASELINE_COMMIT [CHERRY_PICKS...]
    
  • If you already did some cherry-picks and you want to add more, use “git log” to find the latest commit (this corresponds to the last cherry-pick commit). Use that as the new baseline and list the new cherry-picks to add on top. Or simply re-use the same baseline and cherrypicks from the previous candidate, and add the new cherrypicks.

    scripts/release/release.sh create --force_rc=3 $RELEASE_NUMBER NEW_BASELINE_COMMIT [NEW_CHERRY_PICKS...]
    

Resolve conflicts if there are any, type exit when you are done, then the script will continue. WARNING: release.sh create handles conflicts in a subshell (which is why you need to type exit).

Editing the release notes is not needed (it will be done later).

Push the candidate

  1. Run release.sh push. This uploads the candidate and starts the release process on BuildKite.

    scripts/release/release.sh push
    
  2. Update GitHub issue with the command that was run and the new candidate name (ie, 0.19.1rc3). Update the issue with the estimated release date, assuming no regression is found.

  3. Check BuildKite results at https://buildkite.com/bazel-trusted/bazel-release. You should see the release-$RELEASE_NUMBER branch here and a new build running for your release.

  4. Check the postsubmit test run for the release branch to ensure that all tests on all platforms pass with the version you're about to release.

  5. When it all looks good, go back to the job in the release pipeline, click “Deploy release artifacts” for the deployment step.

  6. If that worked, click on the “Generate announcement mail text” step to unblock it. If it's the first release candidate, prepare the release announcement (see next section).

  7. Copy & paste the generated text into a new e-mail and send it. If you're creating a new release candidate, reply to the previous e-mail to keep all the information in one thread.

    • The first line is the recipient address.
    • The second line is the subject.
    • The rest is the body of the message.
    • Replace the generated notes with a link to the release announcement draft. https://docs.google.com/document/d/1wDvulLlj4NAlPZamdlEVFORks3YXJonCjyuQMUQEmB0/view
  8. Trigger a new pipeline in BuildKite to test the release candidate with all the downstream projects.

  9. Look for failing projects in red.

  10. Once issues are fixed, create a new candidate with the relevant cherry-picks.

Google-internal launch review

Once the first candidate is available:

  1. Follow the steps in go/bazel-internal-launch-checklist to kick-off Google's internal launch review process.

Release announcement

The release manager is responsible for the draft release announcement.

Once the first candidate is available:

  1. Open the doc, create a new section with your release number, add a link to the GitHub issue.
  2. Copy & paste the generated text from the “Generate Announcement” step.
  3. Reorganize the notes per category (C++, Java, etc.).
  4. For each category, add a comment and assign it to the corresponding team contact: “+person for review (see guidelines at the top of the doc)”.
  5. Send an email to bazel-dev for additional reviews.
  6. Assign a comment to “+aiuto@google.com” and “+daroberts@google.com” for a global review.

After a few days of iteration:

  1. Make sure all comments have been resolved, and the text follows the guidelines (see “How to review the notes?” in the document).
  2. Send a pull request to bazel-blog.

Release requirements

  1. The release announcement must be ready (the pull request has been reviewed).
  2. Verify that the conditions outlined in our policy all apply. As of May 2019 those were the following, but double check that they have not changed since then.
    1. at least 1 week passed since you pushed RC1, and
    2. at least 2 business days passed since you pushed the last RC, and
    3. there are no open “Release blocking” Bazel bugs on GitHub.

Push a release

  1. Generate a new identifier: https://bazel.googlesource.com/new-password (and paste the code in your shell). This is only necessary the first time you handle a release.

  2. Push the final release (do not cancel midway):

    scripts/release/release.sh release
    
  3. A CI job is uploading the release artifacts to GitHub. Look for the release workflow on https://buildkite.com/bazel-trusted/bazel-release/. Unblock the steps.

  4. Ensure all binaries were uploaded to GitHub properly.

    1. Why? Sometimes binaries are uploaded incorrectly.
    2. How? Go to the GH releases page, click “Edit”, see if there's a red warning sign next to any binary. You need to manually upload those; get them from https://storage.googleapis.com/bazel/$RELEASE_NUMBER/release/index.html.
  5. Update the release bug:

    1. State the fact that you pushed the release
    2. Ask the package maintainers to update the package definitions: @vbatts @petemounce @excitoon
    3. Example: [https://github.com/bazelbuild/bazel/issues/3773#issuecomment-352692144]
  6. Publish versioned documentation

    1. Fetch the git tag for the release: git fetch --tags

    2. Do a checkout to that tag: git checkout $RELEASE_NUMBER

      1. You should see this message (e.g. for 0.21.0):
      $ git checkout 0.21.0
      Note: checking out '0.21.0'.
      
      You are in 'detached HEAD' state. You can look around, make experimental
      changes and commit them, and you can discard any commits you make in this
      state without impacting any branches by performing another checkout.
      
      If you want to create a new branch to retain commits you create, you may
      do so (now or later) by using -b with the checkout command again. Example:
      
      git checkout -b <new-branch-name>
      
      HEAD is now at defd737761 Release 0.21.0 (2018-12-19)
      
    3. Install gsutil and ensure you have access to the bazel-public GCP project.

    4. Run scripts/docs/generate_versioned_docs.sh. If you get interrupted, it is safe to re-run the script. This script will build the web assets for the documentation, generate a tarball from them, and push the tarball to Google Cloud Storage.

      • The script will fail to run if you're not in a git checkout of a release.
      • If the tarball has already been pushed to GCS, this script will not overwrite the existing tarball.
    5. Update site/_config.yml and scripts/docs/doc_versions.bzl with $RELEASE_NUMBER.

      1. site/_config.yml: set version: to $RELEASE_NUMBER and add $RELEASE_NUMBER to doc_versions:.
      2. scripts/docs/doc_versions.bzl: add the following list item to DOC_VERSIONS
      3. After the changes are submitted, it will take 30 mins-1 hour for them to show up on bazel.build.
  7. Merge the blog post pull request.

    1. Make sure you update the date in your post (and the path) to reflect when it is actually published.
    2. Note: The blog sometimes takes time to update the homepage, so use the full path to your post to check that it is live.
  8. Update the release page to replace the generated notes with a link to the blog post.

  9. Close the release-tracking bug. If you need to do a patch release, create a new tracking bug.

Updating Google's internal mirror

Please ping @philwo and @meteorcloudy to copy the release binary to their internal mirror.

Updating the Homebrew recipe

Homebrew is a package manager for OS X. This section assumes that you are on a Mac OS machine with homebrew installed.

To update the bazel recipe on Homebrew, you can send a pull request to https://github.com/Homebrew/homebrew-core/blob/master/Formula/bazel.rb.

Example: https://github.com/Homebrew/homebrew-core/pull/57966

However, usually the Homebrew community takes care of this reasonably quickly, so feel free to skip this step, if you aren't familiar with it.

Updating the Chocolatey package

As of November 2016, this is done by an external contributor, @petemounce on GitHub. Ping him when there's a new release coming out.

Updating the Scoop pakage

As of February 2019, this is done by an external contributor, @excitoon on GitHub. Ping him when there's a new release coming out.

Updating the Fedora package

This is done by an external contributor, @vbatts on GitHub. Ping him when there's a new release coming out.