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# Bazel Release Playbook
Status: Work in progress
This is the guide to conducting a Bazel release. This is especially relevant for
release managers, but will be of interest to anyone who is curious about the
release process.
Each release has a tracking bug (see the
[list](https://github.com/bazelbuild/bazel/issues?utf8=%E2%9C%93&q=label%3Arelease+)).
The bug includes a "Target RC date". On that day, create a new release
candidate.
## Creating a new release candidate
### Setup
Do these steps once per release.
* Set up github ssh key if you haven't already.
* https://help.github.com/articles/generating-a-new-ssh-key-and-adding-it-to-the-ssh-agent/
* Find baseline commit and cherrypicks
* Check Bazel nightly build at
https://buildkite.com/bazel/bazel-with-downstream-projects-bazel. If
many downstream jobs are failing then this isnot a good baseline
commit. If only a few downstream jobs are failing and the issues are
known then this is a good baseline commit. Fixes for the known issues
should be cherry-picked, any remaining issues should become release
blockers.
### Update the status of GitHub issues for incompatible changes
In the below, _X.Y_ is a release you are cutting.
#### Start new migration windows
1. Search for all [open "incompatible-change" issues that have "migration-ready" labels](https://github.com/bazelbuild/bazel/issues?utf8=%E2%9C%93&q=is%3Aissue+is%3Aopen+label%3Aincompatible-change+label%3Amigration-ready)
1. For each such issue:
1. Add a "migration-_X.Y_" label.
2. Add a "breaking-change-_X.Y+w_" label where _w_ is the length of migration window for that particular issue
2. Remove "migration-ready" label
#### Review breaking changes
1. Search for issues with label "breaking-change-_X.Y_".
2. For all such issues that are **closed**, verify that the flag is flipped and release notes mention the breaking change.
1. If the flag is not flipped, you probably need to reopen the issue and follow the steps as if the issue was open. Ping the author as well.
1. If the release notes do not mention the breaking change, manually add the flag to the release notes (under "Prepare the Release Announcement" section).
2. For all such issues that are still **open**:
1. remove the label "breaking-change-_X.Y_".
1. add a label "migration-_X.Y_" and "breaking-change-_X.Y+1_" (this prolongs the migration window by 1 release).
1. Reach out to the issue owner.
#### Prolong ongoing migration windows
1. Search for issues with labels "migration-_X.Y-1_" that are not "migration-_X.Y_" and not "breaking-change-_X.Y_"
2. For all such issues, apply "migration-_X.Y_" label. Do **not** remove any previous "migration-_X.Y-1_" labels.
### Create a Candidate
Create candidates with the release.sh script.
1. If it's the first candidate for this version, run:
```bash
RELEASE_NUMBER=<CURRENT RELEASE NUMBER x.yy.z>
BASELINE_COMMIT=01234567890abcdef # From the Setup phase
git clone https://github.com/bazelbuild/bazel.git ~/bazel-release-$RELEASE_NUMBER
cd ~/bazel-release-$RELEASE_NUMBER
scripts/release/release.sh create $RELEASE_NUMBER $BASELINE_COMMIT [CHERRY_PICKS...]
```
Note that the three-digit version is important: "0.19.0". not "0.19".
1. For cherry-picks, you need `--force_rc=N` where `N` is the number of the
release candidate of `$RELEASE_NUMBER`. For example, the first time you do a
cherry-pick (after the initial candidate), N will be 2.
```bash
scripts/release/release.sh create --force_rc=2 $RELEASE_NUMBER $BASELINE_COMMIT [CHERRY_PICKS...]
```
1. If you already did some cherry-picks and you want to add more, use "git log"
to find the latest commit (this corresponds to the last cherry-pick commit).
Use that as the new baseline and list the new cherry-picks to add on top. Or
simply re-use the same baseline and cherrypicks from the previous candidate,
and add the new cherrypicks.
```bash
scripts/release/release.sh create --force_rc=3 $RELEASE_NUMBER NEW_BASELINE_COMMIT [NEW_CHERRY_PICKS...]
```
1. Resolve conflicts if there are any, type `exit` when you are done, then the script will continue.
* WARNING: `release.sh create` handles conflicts in a subshell (which is why you need to type `exit`).
1. Check/edit release notes.
1. Run `release.sh push`. This uploads the candidate and starts the release
process on BuildKite.
```bash
scripts/release/release.sh push
```
1. Update GitHub issue with the command that was run and the new candidate name
(ie, 0.19.1rc3).
1. Check BuildKite results at https://buildkite.com/bazel-trusted/bazel-release. You should
see the `release-$RELEASE_NUMBER` branch here and a new build running for
your release.
* If the build fails with "Build creator not allowed", simply start a new
one by clicking on the "New build" button in the top right corner
([Issue
#281](https://github.com/bazelbuild/continuous-integration/issues/281)).
1. Check the postsubmit test run for the release branch to ensure that all
tests on all platforms pass with the version you're about to release.
* Go to https://buildkite.com/bazel/bazel-bazel and find the
`release-$RELEASE_NUMBER` branch in the list. A build should
automatically run. Make sure that it passes.
1. When it all looks good, go back to the job in the release pipeline, click
"Unblock step" for the deployment step.
* This will upload the release candidate binaries to GitHub and our
apt-get repository. The github link is probably of the form:
https://releases.bazel.build/0.25.0/rc1/index.html
* If you don't have the permission, ask one of the Buildkite org admins
to add you to the [release-managers](https://buildkite.com/organizations/bazel-trusted/teams/release-managers/members) group.
1. If that worked, click "Unblock step" for the "Generate Announcement" step.
1. Prepare the release announcement on https://docs.google.com/document/d/1wDvulLlj4NAlPZamdlEVFORks3YXJonCjyuQMUQEmB0/edit.
* Create a new section for the release. Populate using the generated text
(from the "generate announcement" step).
* Reorganize the notes per category (C++, Java, etc.)
* Add a comment with "+[spomorski@google.com](mailto:spomorski@google.com)" so that he takes a look.
* Send an email to [bazel-dev](https://groups.google.com/forum/#!forum/bazel-dev) asking for reviewers.
1. Copy & paste the generated text into a new e-mail and send it.
* The first line is the recipient address.
* The second line is the subject.
* The rest is the body of the message.
1. Trigger a new pipeline in BuildKite to test the release candidate with all the downstream projects.
* Go to https://buildkite.com/bazel/bazel-with-downstream-projects-bazel
* Click "New Build", then fill in the fields like this:
* Message: Test Release-0.14.0rc1 (Or any message you like)
* Commit: HEAD
* Branch: release-0.14.0
1. Look for failing projects in red.
* Compare the results with the latest Bazel release:
* Jobs built with the latest Bazel:
https://buildkite.com/bazel?team=bazel
* Jobs built with release candidate: e.g.
https://buildkite.com/bazel/bazel-with-downstream-projects-bazel/builds/287
If a project is failing with release candidate but not with the latest
Bazel release, then there's probably a regression in the candidate. Ask
the Bazel sheriff if the problem is already noticed. If not, find out
the culprit, file an issue at
https://github.com/bazelbuild/bazel/issues and mark it as release
blocker.
If a project is failing with both release candidate and the latest Bazel
release, it could be a breakage from the project itself. Go through the
build history (eg.
[TensorFlow_serving](https://buildkite.com/bazel/tensorflow-serving/builds?page=2))
to confirm this, then file an issue to their owners.
* File bugs (**TODO: how to find the owner/project link?**)
1. Once issues are fixed, create a new candidate with the relevant cherry-picks.
## Push a release
1. Verify that the following conditions **all apply**:
1. at least **1 weeks passed since you pushed RC1**, and
1. at least **2 business days passed since you pushed the last RC**, and
1. there are **no open ["Release blocking" Bazel bugs](https://github.com/bazelbuild/bazel/labels/Release%20blocker)** on GitHub.
1. Generate a new identifier: https://bazel.googlesource.com/new-password (and paste the code in your shell).
This is only necessary the first time you handle a release.
1. **Push the final release (do not cancel midway)**:
```bash
scripts/release/release.sh release
```
1. A CI job is uploading the release artifacts to GitHub. Look for the release
workflow on https://buildkite.com/bazel-trusted/bazel-release/. Unblock the steps.
1. Ensure all binaries were uploaded to GitHub properly.
1. **Why?** Sometimes binaries are uploaded incorrectly.
1. **How?** Go to the [GH releases page](https://github.com/bazelbuild/bazel/releases),
click "Edit", see if there's a red warning sign next to any binary. You
need to manually upload those; get them from
`https://storage.googleapis.com/bazel/$RELEASE_NUMBER/release/index.html`.
1. Update the release bug:
1. State the fact that you pushed the release
1. Ask the package maintainers to update the package definitions:
[@vbatts](https://github.com/vbatts) [@petemounce](https://github.com/petemounce) [@excitoon](https://github.com/excitoon)
1. Example: [https://github.com/bazelbuild/bazel/issues/3773#issuecomment-352692144]
1. Publish versioned documentation
1. Fetch the git tag for the release: `git fetch --tags`
1. Do a checkout to that tag: `git checkout $RELEASE_NUMBER`
1. You should see this message (e.g. for 0.21.0):
```
$ git checkout 0.21.0
Note: checking out '0.21.0'.
You are in 'detached HEAD' state. You can look around, make experimental
changes and commit them, and you can discard any commits you make in this
state without impacting any branches by performing another checkout.
If you want to create a new branch to retain commits you create, you may
do so (now or later) by using -b with the checkout command again. Example:
git checkout -b <new-branch-name>
HEAD is now at defd737761 Release 0.21.0 (2018-12-19)
```
1. [Install `gsutil`](https://cloud.google.com/storage/docs/gsutil_install)
and ensure you have access to the `bazel-public` GCP project.
1. Run `scripts/docs/generate_versioned_docs.sh`. If you get interrupted,
it is safe to re-run the script. This script will build the web assets
for the documentation, generate a tarball from them, and push the
tarball to Google Cloud Storage.
* The script will fail to run if you're not in a git checkout of a
release.
* If the tarball has already been pushed to GCS, this script will not
overwrite the existing tarball.
1. Add `$RELEASE_NUMBER` to `site/_config.yml` and
`scripts/docs/doc_versions.bzl`, and submit these changes. After ~30
minutes to an hour, the new release will show up on the documentation
site.
1. Publish blog post (https://docs.google.com/document/d/1wDvulLlj4NAlPZamdlEVFORks3YXJonCjyuQMUQEmB0/edit).
1. Use versioned links whenever possible: `/versions/0.21.0/foo.html` instead of `/versions/master/foo.html`.
### Updating the Homebrew recipe
[Homebrew](http://brew.sh/index.html) is a package manager for OS X. This
section assumes that you are on a Mac OS machine with homebrew installed.
To update the `bazel` recipe on Homebrew, you must send a pull request to
https://github.com/bazelbuild/homebrew-tap
### Updating the Chocolatey package
As of November 2016, this is done by an external contributor,
[@petemounce](https://github.com/petemounce) on GitHub. Ping him when there's a
new release coming out.
### Updating the Scoop pakage
As of February 2019, this is done by an external contributor,
[@excitoon](https://github.com/excitoon) on GitHub. [Ping him](http://telegram.me/excitoon) when there's a
new release coming out.
### Updating the Fedora package
This is done by an external contributor, [@vbatts](https://github.com/vbatts) on
GitHub. Ping him when there's a new release coming out.