commit | 4180ffe0fd9c740f1993e2070e5c79742e41b6bb | [log] [tgz] |
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author | Rosica Dejanovska <rosica@google.com> | Thu Jun 09 06:01:05 2022 -0700 |
committer | Copybara-Service <copybara-worker@google.com> | Thu Jun 09 06:01:36 2022 -0700 |
tree | 42007f385b51f788c97163b80adece088b06ae9d | |
parent | 85d8737799dbba0a8e86cf60b01f47d1548159ea [diff] |
Generate bindings for inline namespaces In the bindings, we use fully qualified identifiers everywhere. In the following example, `C` will always be referred to in the bindings as `A::B::C` regardless of whether the C++ equivalent was `A::B::C`, `A::C` or `C`. ``` namespace A { inline namespace B { struct C{}; } // B } // A ``` So, we don't need any special logic for inline namespaces. PiperOrigin-RevId: 453906326
Extremely experimental interop tooling for C++ and Rust.
Please don‘t use, this is an experiment and we don’t yet know where will it take us. There will be breaking changes without warning. Unfortunately, we can't take contributions at this point.
$ apt install clang lld bazel $ git clone git@github.com:google/crubit.git $ cd crubit $ bazel build --linkopt=-fuse-ld=/usr/bin/ld.lld //rs_bindings_from_cc:rs_bindings_from_cc_impl
$ git clone https://github.com/llvm/llvm-project $ cd llvm-project $ CC=clang CXX=clang++ cmake -S llvm -B build -DLLVM_ENABLE_PROJECTS='clang' -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=install $ cmake --build build -j $ # wait... $ cmake --install build $ cd ../crubit $ LLVM_INSTALL_PATH=../llvm-project/install bazel build //rs_bindings_from_cc:rs_bindings_from_cc_impl