construct plugins just before using them

The common plugins includes the tsetse plugin, which grabs
the Program's TypeChecker as part of its construction, which
causes TS to do a bunch of work.

By moving the plugin construction here, that work happens in
the code above (where we explicitly ask TS for diagnostics),
which makes perf trace accounting for type checking more
accurate.

PiperOrigin-RevId: 295773738
1 file changed
tree: 0dd1204821a2fb7fb624855b4cae84f7b740ecd3
  1. .bazelci/
  2. .github/
  3. .vscode/
  4. devserver/
  5. docs/
  6. internal/
  7. third_party/
  8. .bazelignore
  9. .bazelrc
  10. .bazelversion
  11. .gitignore
  12. AUTHORS
  13. BUILD.bazel
  14. CODE_OF_CONDUCT.md
  15. CODEOWNERS
  16. CONTRIBUTING.md
  17. CONTRIBUTORS
  18. LICENSE
  19. package.bzl
  20. package.json
  21. README.md
  22. revert_rules_go_commit_4442d82a001f378d0605cbbca3fb529979a1c3a6.patch
  23. tsconfig.json
  24. WORKSPACE
  25. yarn.lock
README.md

build_bazel_rules_typescript

This repo contains a mirror of some Google-internal bits that support TypeScript development under Bazel.

It contains these utilities:

  • ts_devserver: a Go library and binary that runs a fast local web server which concatenates JavaScript on-the-fly. It requires inputs in a named module format (module ids must be contained in the file, not inferred from the file's path).
  • tsc_wrapped: a TypeScript program which wraps the TypeScript compiler, hosting it under a Bazel worker.
  • tsetse: a collection of third-party “strictness” checks which we add to the TypeScript compiler.
  • internal/common/*.bzl: some Starlark utility code for running the ts_library rule.

There are no user-facing bits in this repo. These utilities are consumed in https://github.com/bazelbuild/rules_nodejs/tree/master/packages/typescript

Please file issues for ts_library rule and other Bazel rules in that repo.