Add check for Spotlight in build script.

Stops the build with an error if it detects that Spotlight has been
disabled on the startup disk.

Spotlight is required to find dSYM bundles used for stack traces and
symbolication in Instruments, and remapping sources with the
DBGVersion 2 API.

If the user needs to build with Tulsi without Spotlight enabled, a
user defined environment variable called
TULSI_BUILD_WITHOUT_SPOTLIGHT_AT_MY_OWN_RISK can be set to YES in the
Tulsi generated project.

PiperOrigin-RevId: 184205621
15 files changed
tree: 0cc7b50bf5fcd2370fa16b96046ce12ad95809f8
  1. site/
  2. src/
  3. .gitignore
  4. AUTHORS
  5. CONTRIBUTING.md
  6. CONTRIBUTORS
  7. LICENSE.txt
  8. README.md
README.md

Tulsi - an Xcode Project Generator For Bazel

Building and installing

  1. Open src/Tulsi.xcodeproj, and within Xcode, build the TulsiApp.

  2. Run the TulsiApp.

Notes

Tulsi-generated Xcode projects use Bazel to build, not Xcode via xcbuild. This means that many common components of an Xcode project are handled differently than you may be used to. Notable differences:

  • BUILD files are the source of truth; most changes made to your Xcode project won't affect the build.
    • Adding new sources to the Xcode project won't include them in your app; they must be added to BUILD files.
    • Changes made to your BUILD files, such as adding new library dependencies, are incorporated automatically when building your generated project. The only time you need to re-run Tulsi is if you want to add additional build targets or have new source files show up in Xcode for editing.
    • The Info.plist file is governed entirely by BUILD rules in Bazel and is not displayed in the Xcode UI.
    • Changes to compilation flags (i.e. -DHELLO) should be made in the BUILD files in order to affect the build; changes made to compilation settings in the Xcode UI will only affect indexing. You may want to regenerate your project using Tulsi after modifying compilation flags.