Switch `RemoteFileArtifactValue` subclassing to optimize for memory cost.

Adding `long expireAtEpochMilli` added 8 bytes to every `RemoteFileArtifactValue`, even ones without an expiration time. In contrast, `PathFragment materializationExecPath` is just a pointer so only costs 4 bytes, and since without it the cost is rounded up to the next multiple of 8 anyway (28 -> 32), it is free to  add this field.

Conveniently, since the expiration doesn't factor into `hashCode`/`equals`, it's actually simpler to arrange the classes this way.

PiperOrigin-RevId: 514388630
Change-Id: I50a7e4e03b266f1a2dfad2fa38005c0c9a0cfa10
1 file changed
tree: f092b4950b41a1e09321d7608e867e5bf2c3e052
  1. .bazelci/
  2. .github/
  3. examples/
  4. scripts/
  5. site/
  6. src/
  7. third_party/
  8. tools/
  9. .bazelrc
  10. .gitattributes
  11. .gitignore
  12. AUTHORS
  13. BUILD
  14. CHANGELOG.md
  15. CODE_OF_CONDUCT.md
  16. CODEOWNERS
  17. combine_distfiles.py
  18. combine_distfiles_to_tar.sh
  19. compile.sh
  20. CONTRIBUTING.md
  21. CONTRIBUTORS
  22. distdir.bzl
  23. distdir_deps.bzl
  24. LICENSE
  25. maven_install.json
  26. MODULE.bazel
  27. README.md
  28. SECURITY.md
  29. WORKSPACE
  30. WORKSPACE.bzlmod
README.md

Bazel

{Fast, Correct} - Choose two

Build and test software of any size, quickly and reliably.

  • Speed up your builds and tests: Bazel rebuilds only what is necessary. With advanced local and distributed caching, optimized dependency analysis and parallel execution, you get fast and incremental builds.

  • One tool, multiple languages: Build and test Java, C++, Android, iOS, Go, and a wide variety of other language platforms. Bazel runs on Windows, macOS, and Linux.

  • Scalable: Bazel helps you scale your organization, codebase, and continuous integration solution. It handles codebases of any size, in multiple repositories or a huge monorepo.

  • Extensible to your needs: Easily add support for new languages and platforms with Bazel's familiar extension language. Share and re-use language rules written by the growing Bazel community.

Getting Started

Documentation

Reporting a Vulnerability

To report a security issue, please email security@bazel.build with a description of the issue, the steps you took to create the issue, affected versions, and, if known, mitigations for the issue. Our vulnerability management team will respond within 3 working days of your email. If the issue is confirmed as a vulnerability, we will open a Security Advisory. This project follows a 90 day disclosure timeline.

Contributing to Bazel

See CONTRIBUTING.md

Build status