commit | 1c9074d6a7a0073066a7d2d0b6da4ad582eabc7b | [log] [tgz] |
---|---|---|
author | Laszlo Csomor <laszlocsomor@google.com> | Mon Dec 19 17:47:17 2016 +0000 |
committer | Kristina Chodorow <kchodorow@google.com> | Mon Dec 19 18:56:20 2016 +0000 |
tree | e179d2a33ae98c2b83a144e64bb982337f1f4a3d | |
parent | b9f914fa56a00530d38b597dc853aad50d1decfb [diff] |
Bazel client: fix build on Windows Broken by https://github.com/bazelbuild/bazel/commit/a4d0ea406e8622e305fc3253075cfee60da3d3d2 Reason is that we include both file_posix.cc and file_windows.cc when compiling for MSYS, and I forgot to put the POSIX implementation of SplitPath/IsAbsolute/IsRootDirectory behind `#ifndef __CYGWIN__`. -- PiperOrigin-RevId: 142456232 MOS_MIGRATED_REVID=142456232
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.