Use a wrapper-free MSVC toolchain when NO_MSVC_WRAPPER=1

To enable a wrapper free MSVC CROSSTOOL,
set NO_MSVC_WRAPPER=1 or add --action_env=NO_MSVC_WRAPPER=1 flag.

Note that we still use windows_cc_wrapper.bat to invoke cl.exe
and link.exe for different actions.

Result for bazel build src/main/cpp:client :

NO_WRAPPER:
INFO: Elapsed time: 76.833s, Critical Path: 16.70s

WRAPPER:
INFO: Elapsed time: 138.517s, Critical Path: 27.78s

Change-Id: Iaf6b67fc791ae1f8b62d332e47f96f719510bda1
PiperOrigin-RevId: 158118110
4 files changed
tree: badbffefa081afc6a8d7c77065f68d2786904cd2
  1. examples/
  2. scripts/
  3. site/
  4. src/
  5. third_party/
  6. tools/
  7. .gitattributes
  8. .gitignore
  9. AUTHORS
  10. BUILD
  11. CHANGELOG.md
  12. combine_distfiles.sh
  13. compile.sh
  14. CONTRIBUTING.md
  15. CONTRIBUTORS
  16. ISSUE_TEMPLATE.md
  17. LICENSE
  18. README.md
  19. WORKSPACE
README.md

Bazel (Beta)

{Fast, Correct} - Choose two

Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:

  • A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.

  • An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.

  • Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.

Find more background about Bazel in our FAQ.

Getting Started

About the Bazel project

Build Status