Simplify dSYM handling

- Previously we would zip the output of dsymutil and then proceed to unzip it.
  Due to the size of dSYM files, this could add a few seconds to all builds
  with dSYMs.
- There's no need to have a DsymOutputType or even Info.plist as all we need
  is the DWARF symbol file; the dSYM is repackaged later on by the bundler.

This change is synchronized with the CROSSTOOL and wrapped_clang via the
`no_dsym_create_zip` feature, which Bazel sets on the CROSSTOOL to inform
wrapped_clang that no zip file should be created for the dSYM.

PiperOrigin-RevId: 204134986
11 files changed
tree: b6a058346da23e798f68b5b9e35064a090283d28
  1. .bazelci/
  2. examples/
  3. scripts/
  4. site/
  5. src/
  6. third_party/
  7. tools/
  8. .gitattributes
  9. .gitignore
  10. AUTHORS
  11. BUILD
  12. CHANGELOG.md
  13. combine_distfiles.py
  14. combine_distfiles_to_tar.sh
  15. compile.sh
  16. CONTRIBUTING.md
  17. CONTRIBUTORS
  18. distdir.bzl
  19. ISSUE_TEMPLATE.md
  20. LICENSE
  21. README.md
  22. WORKSPACE
README.md

Bazel

{Fast, Correct} - Choose two

Build and test software of any size, quickly and reliably.

  • Speed up your builds and tests: Bazel only rebuilds what is necessary. With advanced local and distributed caching, optimized dependency analysis and parallel execution, you get fast and incremental builds.

  • One tool, multiple languages: Build and test Java, C++, Android, iOS, Go, and a wide variety of other language platforms. Bazel runs on Windows, macOS, and Linux.

  • Scalable: Bazel helps you scale your organization, codebase, and continuous integration solution. It handles codebases of any size, in multiple repositories or a huge monorepo.

  • Extensible to your needs: Easily add support for new languages and platforms with Bazel's familiar extension language. Share and re-use language rules written by the growing Bazel community.

Getting Started

Documentation

Contributing to Bazel

See CONTRIBUTING.md

Build status

Bazel is released in ‘Beta’. See the product roadmap to learn about the path toward a stable 1.0 release.