Bazel client: make it compile with MSVC
Final modifications to the Bazel client code so
we can compile //src/main/cpp/...:all using MSVC.
Yay!
We still have some dependencies that don't compile
with MSVC, namely Ijar, build-runfiles,
process-wrapper, and process-tools.
Still, this change is a huge success, because now
we can add regression tests to prevent people from
introducing breaking changes to the client that
would break Windows/MSVC compilation.
It's important to point out that we can only build
this library for now, most functions in
file_windows.cc and blaze_util_windows.cc have an
empty body (they just call `pdie`).
See https://github.com/bazelbuild/bazel/issues/2107
--
MOS_MIGRATED_REVID=140348351
diff --git a/src/main/cpp/global_variables.h b/src/main/cpp/global_variables.h
index e11ea1a..063cdbb 100644
--- a/src/main/cpp/global_variables.h
+++ b/src/main/cpp/global_variables.h
@@ -22,6 +22,8 @@
#include <string>
#include <vector>
+#include "src/main/cpp/util/port.h" // pid_t on Windows/MSVC
+
namespace blaze {
class OptionProcessor;
@@ -52,6 +54,9 @@
// The path of the JVM executable that should be used to launch Blaze.
std::string jvm_path;
+ // TODO(laszlocsomor) 2016-11-28: move pid_t usage out of here and whereever
+ // else it appears. Find some way to not have to declare a pid_t here, either
+ // by making PID handling platform-independent or some other idea.
pid_t server_pid;
// Contains the relative paths of all the files in the attached zip, and is