commit | cb8a5e25382cb67a80449ac1fb78ae9680650b92 | [log] [tgz] |
---|---|---|
author | Yun Peng <pcloudy@google.com> | Wed Mar 08 14:30:49 2017 +0000 |
committer | Vladimir Moskva <vladmos@google.com> | Wed Mar 08 15:07:05 2017 +0000 |
tree | 2e60ba611839365626caa8bd286d49cac0c35b7b | |
parent | c77eac95ffdee4f127e20266c41cb92cec2a8956 [diff] |
Make Bazel build with MSVC-default-toolchain Bazel After this change, a msys bazel can be built with a MSVC-default Bazel by adding --cpu=x64_windows_msys --host=x64_windows_msys See https://github.com/bazelbuild/bazel/issues/2627 -- Change-Id: Iaa82bf4dd911c5740b98d3b2739dfccca6203f79 Reviewed-on: https://cr.bazel.build/9293 PiperOrigin-RevId: 149532274 MOS_MIGRATED_REVID=149532274
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.