commit | 4d7f8f7846960ffc111cf1aef2a5efb094114442 | [log] [tgz] |
---|---|---|
author | ulfjack <ulfjack@google.com> | Wed Nov 29 03:37:04 2017 -0800 |
committer | Copybara-Service <copybara-piper@google.com> | Wed Nov 29 03:38:22 2017 -0800 |
tree | d91dbe1ea83226eadb96eda6562c9a70fa0cd18d | |
parent | 91420101cf977990166acec2a0e46e1787389512 [diff] |
Clean up ExecutionRequirements - remove BaseSpawn.Local; instead, all callers pass in the full set of execution requirements they want to set - disable caching and sandboxing for the symlink tree action - it does not declare outputs, so it can't be cached or sandboxed (fixes #4041) - centralize the existing execution requirements in the ExecutionRequirements class - centralize checking for execution requirements in the Spawn class (it's possible that we may need a more decentralized, extensible design in the future, but for now having them in a single place is simple and effective) - update the documentation - forward the relevant tags to execution requirements in TargetUtils (progress on #3960) - this also contributes to #4153 PiperOrigin-RevId: 177288598
{Fast, Correct} - Choose two
Build and test software of any size, quickly and reliably.
Speed up your builds and tests: Bazel only rebuilds what is necessary. With advanced local and distributed caching, optimized dependency analysis and parallel execution, you get fast and incremental builds.
One tool, multiple languages: Build and test Java, C++, Android, iOS, Go, and a wide variety of other language platforms. Bazel runs on Windows, macOS, and Linux.
Scalable: Bazel helps you scale your organization, codebase, and continuous integration solution. It handles codebases of any size, in multiple repositories or a huge monorepo.
Extensible to your needs: Easily add support for new languages and platforms with Bazel's familiar extension language. Share and re-use language rules written by the growing Bazel community.
Follow our tutorials:
See CONTRIBUTING.md
Bazel is released in ‘Beta’. See the product roadmap to learn about the path toward a stable 1.0 release.