commit | 51417759a37e5b11003dd773d5c90ddd4c7a6aa7 | [log] [tgz] |
---|---|---|
author | Irina Iancu <elenairina@google.com> | Thu Sep 29 08:13:28 2016 +0000 |
committer | Yun Peng <pcloudy@google.com> | Thu Sep 29 09:13:06 2016 +0000 |
tree | 9ab6f4e85a3e9dfc102236e29e3254ae4a888d79 | |
parent | 05e12bb5daf370be0ae1f63e723a8ac274a81436 [diff] |
Branched internal RuntimeCost in junitrunner. RuntimeCost class is needed by the package com.google.testing.junit.runner.sharding.weighted. I branched it from the internal code because the weighted package is now open sourced and does not have access to the previous import. This didn't break Bazel before because there was no dependency to the weighted target when building BazelTestRunner. I catched this trying to open-source junitrunner tests. -- MOS_MIGRATED_REVID=134634122
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.