Make split cc_configure work on Darwin with only CLT installed

Fixes https://github.com/bazelbuild/bazel/issues/8479.

To keep this backwards compatible we have to detect xcode early in the Bazel
build (even when no C++ is being built). In cases where user knows there is
xcode, or when they know it won't be needed, I'm adding environment variable
`BAZEL_USE_XCODE_TOOLCHAIN`. When set to `1`, Bazel will not try to detect
xcode, it will assume it is there.

Makes https://github.com/bazelbuild/bazel/issues/6926 a little bit more
complicated.

RELNOTES: `BAZEL_USE_XCODE_TOOLCHAIN=1` tells Bazel not to look for Xcode to
decide whether to enable toolchains for Apple rules, but to assume Xcode is
available. Can be also used when building on Darwin and no C++ or ObjC is being
built, so there is no need to detect Xcode.

Closes #8492.

PiperOrigin-RevId: 250518695
2 files changed
tree: c1479d3cc4e572faebce09a5e015f01ef660e7e8
  1. .bazelci/
  2. examples/
  3. scripts/
  4. site/
  5. src/
  6. third_party/
  7. tools/
  8. .bazelrc
  9. .gitattributes
  10. .gitignore
  11. AUTHORS
  12. BUILD
  13. CHANGELOG.md
  14. CODEOWNERS
  15. combine_distfiles.py
  16. combine_distfiles_to_tar.sh
  17. compile.sh
  18. CONTRIBUTING.md
  19. CONTRIBUTORS
  20. distdir.bzl
  21. ISSUE_TEMPLATE.md
  22. LICENSE
  23. README.md
  24. WORKSPACE
README.md

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