Enable persistent workers for Desugar by default for Bazel

Default Desugar to use persistent workers as a sane default. Measured to reduce local build times by up to 20%.

RELNOTES: Android desugaring actions now use persistent workers by default. This has been measured to provide up to 20% reduction in build times. To disable it, use the `--strategy=Desugar=sandboxed` flag. See https://github.com/bazelbuild/bazel/issues/8342 and https://github.com/bazelbuild/bazel/issues/8427 for more details on local build speed optimization for Android apps.

Closes #8448.

PiperOrigin-RevId: 250531699
1 file changed
tree: 09c7a19c2c8135987acb1120ec12e3349d7df499
  1. .bazelci/
  2. examples/
  3. scripts/
  4. site/
  5. src/
  6. third_party/
  7. tools/
  8. .bazelrc
  9. .gitattributes
  10. .gitignore
  11. AUTHORS
  12. BUILD
  13. CHANGELOG.md
  14. CODEOWNERS
  15. combine_distfiles.py
  16. combine_distfiles_to_tar.sh
  17. compile.sh
  18. CONTRIBUTING.md
  19. CONTRIBUTORS
  20. distdir.bzl
  21. ISSUE_TEMPLATE.md
  22. LICENSE
  23. README.md
  24. WORKSPACE
README.md

Bazel

{Fast, Correct} - Choose two

Build and test software of any size, quickly and reliably.

  • Speed up your builds and tests: Bazel only rebuilds what is necessary. With advanced local and distributed caching, optimized dependency analysis and parallel execution, you get fast and incremental builds.

  • One tool, multiple languages: Build and test Java, C++, Android, iOS, Go, and a wide variety of other language platforms. Bazel runs on Windows, macOS, and Linux.

  • Scalable: Bazel helps you scale your organization, codebase, and continuous integration solution. It handles codebases of any size, in multiple repositories or a huge monorepo.

  • Extensible to your needs: Easily add support for new languages and platforms with Bazel's familiar extension language. Share and re-use language rules written by the growing Bazel community.

Getting Started

Documentation

Contributing to Bazel

See CONTRIBUTING.md

Build status

Bazel is released in ‘Beta’. See the product roadmap to learn about the path toward a stable 1.0 release.