commit | 6f33a1c54e517d7343c36d0479713655a19f3224 | [log] [tgz] |
---|---|---|
author | Klaus Aehlig <aehlig@google.com> | Tue Sep 13 16:46:10 2016 +0000 |
committer | Dmitry Lomov <dslomov@google.com> | Wed Sep 14 09:35:04 2016 +0000 |
tree | 3e4920aa44a9ad54a06d2b6a574127fee8829e7b | |
parent | 4d94984c61892749315a6c98a3b1facf84762653 [diff] |
Track client environment in Skyframe ...to determine which actions have to be recomputed based on changes to the client environment. Note that this change does it the simple way and reconsideres all actions on a changed client environment, while still only reexecuting those, where the part that was inherited from the environment actually did change. -- Change-Id: Ie1116d094642165e5e959447a6fcf49d19b37d6e Reviewed-on: https://bazel-review.googlesource.com/#/c/5431 MOS_MIGRATED_REVID=133010705
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.