Rewrite the BuildEventServiceTransport

The code of the BuildEventServiceTransport has become sufficiently
complex, difficult to reason about and hard to test that we found
it necessary to rewrite it before launching this in production.

The new implementation uses an eventloop style concurrency model
for build event uploads. Additionally, the BuildEventServiceClient
implementations where updated to only report errors via the Future
returned by BESC.openStream(...). The BuildEventServiceProtoUtil
was immutable and is no longer responsible for assigning sequence
numbers.

RELNOTES: None
PiperOrigin-RevId: 211784727
10 files changed
tree: 662079fa7099ccecef0de3b6248d6bf24ff489d7
  1. .bazelci/
  2. examples/
  3. scripts/
  4. site/
  5. src/
  6. third_party/
  7. tools/
  8. .gitattributes
  9. .gitignore
  10. AUTHORS
  11. BUILD
  12. CHANGELOG.md
  13. CODEOWNERS
  14. combine_distfiles.py
  15. combine_distfiles_to_tar.sh
  16. compile.sh
  17. CONTRIBUTING.md
  18. CONTRIBUTORS
  19. distdir.bzl
  20. ISSUE_TEMPLATE.md
  21. LICENSE
  22. README.md
  23. WORKSPACE
README.md

Bazel

{Fast, Correct} - Choose two

Build and test software of any size, quickly and reliably.

  • Speed up your builds and tests: Bazel only rebuilds what is necessary. With advanced local and distributed caching, optimized dependency analysis and parallel execution, you get fast and incremental builds.

  • One tool, multiple languages: Build and test Java, C++, Android, iOS, Go, and a wide variety of other language platforms. Bazel runs on Windows, macOS, and Linux.

  • Scalable: Bazel helps you scale your organization, codebase, and continuous integration solution. It handles codebases of any size, in multiple repositories or a huge monorepo.

  • Extensible to your needs: Easily add support for new languages and platforms with Bazel's familiar extension language. Share and re-use language rules written by the growing Bazel community.

Getting Started

Documentation

Contributing to Bazel

See CONTRIBUTING.md

Build status

Bazel is released in ‘Beta’. See the product roadmap to learn about the path toward a stable 1.0 release.