commit | a2e2cc2d2f05594f140a31543e70e720b3dfeb83 | [log] [tgz] |
---|---|---|
author | Alex Humesky <ahumesky@google.com> | Tue Aug 18 20:04:10 2015 +0000 |
committer | Lukacs Berki <lberki@google.com> | Thu Aug 20 14:46:15 2015 +0000 |
tree | b78cee737489d3050368e6351c59501cb300439e | |
parent | 28fe4daaa5a9cac9c0442ba1f49e2a672029055c [diff] |
Remove errant paths from crosstool test files. Also includes the following changes: Introduce a helper class for low-boilerplate time measurements and logging. -- Removed attribute "args" from java_test. -- Adds the arm64, mips, mips64, x86, and x86_64 toolchains in the Android NDK This adds the precited targets to the crosstools file generated by the android_ndk_repository rule. The crosstools support NDK revision r10e-rc4. RELNOTES: arm64, mips, mips64, x86, and x86_64 NDK toolchains added to android_ndk_repository in Bazel -- MOS_MIGRATED_REVID=100953441
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.