commit | ac2e6a50ef5aea017b9b65de9b4eb8c06a902928 | [log] [tgz] |
---|---|---|
author | Dmitry Shevchenko <dmishe@google.com> | Wed Jun 08 20:22:48 2016 +0000 |
committer | Yun Peng <pcloudy@google.com> | Thu Jun 09 08:02:42 2016 +0000 |
tree | ba5fbff623868ac4695e0ba52034bda0c080e500 | |
parent | 42c49355e5d20b03b2d25212e39a64d0198c832a [diff] |
Always register module map actions. * Makes it so module map generation action will be registered for all targets that should provide module maps. This allows other rules to depend directly on modulemap artifacts without turning on --experimental_objc_enable_module_maps for all builds. * Disabled module maps for apple_binary because of a bug. * objc_proto_library targets will register module map generation even with experimental union flag so that its modules can be imported by the dependent targets (even though the compilation is happening much later in the linking target). RELNOTES: -- MOS_MIGRATED_REVID=124386048
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.