Reduce AndroidAssetMerger intermediate outputs

They are not required in the final build.

For our builds:-

This results in 503MB of outputs (assets.zip files) - each of these includes the transitive closure of all assets. To put in perspective we have only 2.5MB of assets.

This is very costly for remote builds with caches especially on slower connections

If resource conflict checking is not enabled (it is not for our build) this will also avoid running AndroidAssetMerger all together saving 896 actions ~3mins total CPU time.

https://github.com/bazelbuild/rules_android/issues/10

Closes #11303.

PiperOrigin-RevId: 463912957
Change-Id: I61b0cdd03ce5bdfd70f17feaf03529a683cddefc
6 files changed
tree: 6f03a96c292d03c838bc957161fcc2deafa5e9c0
  1. .bazelci/
  2. .github/
  3. examples/
  4. scripts/
  5. site/
  6. src/
  7. third_party/
  8. tools/
  9. .bazelrc
  10. .gitattributes
  11. .gitignore
  12. AUTHORS
  13. BUILD
  14. CHANGELOG.md
  15. CODE_OF_CONDUCT.md
  16. CODEBASE.md
  17. CODEOWNERS
  18. combine_distfiles.py
  19. combine_distfiles_to_tar.sh
  20. compile.sh
  21. CONTRIBUTING.md
  22. CONTRIBUTORS
  23. distdir.bzl
  24. distdir_deps.bzl
  25. LICENSE
  26. MODULE.bazel
  27. README.md
  28. SECURITY.md
  29. WORKSPACE
  30. WORKSPACE.bzlmod
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