commit | b918e1cec08b2e4f8378e51d8096fe19c6a15013 | [log] [tgz] |
---|---|---|
author | Googler <noreply@google.com> | Fri Oct 16 18:55:58 2015 +0000 |
committer | Lukacs Berki <lberki@google.com> | Mon Oct 19 08:19:28 2015 +0000 |
tree | b77d98dba566ee5d0382da34d2a2212482893bab | |
parent | 553499a9837cabe764f68e88faa8ee44200d1b04 [diff] |
Update iossim for Xcode 7 support. As of Xcode 7, supportedDeviceTypesByName was replaced by supportedDeviceTypesByAlias. This is from latest chromium build. Downstream hash is 9dd179a339c0457f8754069e0774b38f69c258a8. The latest merge was to upstream ef05b7da00844c0d500c4a7f20d4095dab56e7fe -- MOS_MIGRATED_REVID=105621038
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.