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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef GOOGLE_PROTOBUF_MAP_ENTRY_LITE_H__
#define GOOGLE_PROTOBUF_MAP_ENTRY_LITE_H__
#include <assert.h>
#include <google/protobuf/stubs/casts.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/arenastring.h>
#include <google/protobuf/map.h>
#include <google/protobuf/map_type_handler.h>
#include <google/protobuf/stubs/port.h>
#include <google/protobuf/wire_format_lite_inl.h>
namespace google {
namespace protobuf {
namespace internal {
template <typename Derived, typename Key, typename Value,
WireFormatLite::FieldType kKeyFieldType,
WireFormatLite::FieldType kValueFieldType, int default_enum_value>
class MapEntry;
template <typename Derived, typename Key, typename Value,
WireFormatLite::FieldType kKeyFieldType,
WireFormatLite::FieldType kValueFieldType, int default_enum_value>
class MapFieldLite;
} // namespace internal
} // namespace protobuf
namespace protobuf {
namespace internal {
// MoveHelper::Move is used to set *dest. It copies *src, or moves it (in
// the C++11 sense), or swaps it. *src is left in a sane state for
// subsequent destruction, but shouldn't be used for anything.
template <bool is_enum, bool is_message, bool is_stringlike, typename T>
struct MoveHelper { // primitives
static void Move(T* src, T* dest) { *dest = *src; }
};
template <bool is_message, bool is_stringlike, typename T>
struct MoveHelper<true, is_message, is_stringlike, T> { // enums
static void Move(T* src, T* dest) { *dest = *src; }
// T is an enum here, so allow conversions to and from int.
static void Move(T* src, int* dest) { *dest = static_cast<int>(*src); }
static void Move(int* src, T* dest) { *dest = static_cast<T>(*src); }
};
template <bool is_stringlike, typename T>
struct MoveHelper<false, true, is_stringlike, T> { // messages
static void Move(T* src, T* dest) { dest->Swap(src); }
};
template <typename T>
struct MoveHelper<false, false, true, T> { // strings and similar
static void Move(T* src, T* dest) {
#if __cplusplus >= 201103L
*dest = std::move(*src);
#else
dest->swap(*src);
#endif
}
};
// MapEntryImpl is used to implement parsing and serialization of map entries.
// It uses Curious Recursive Template Pattern (CRTP) to provide the type of
// the eventual code to the template code.
template <typename Derived, typename Base, typename Key, typename Value,
WireFormatLite::FieldType kKeyFieldType,
WireFormatLite::FieldType kValueFieldType, int default_enum_value>
class MapEntryImpl : public Base {
protected:
// Provide utilities to parse/serialize key/value. Provide utilities to
// manipulate internal stored type.
typedef MapTypeHandler<kKeyFieldType, Key> KeyTypeHandler;
typedef MapTypeHandler<kValueFieldType, Value> ValueTypeHandler;
// Define internal memory layout. Strings and messages are stored as
// pointers, while other types are stored as values.
typedef typename KeyTypeHandler::TypeOnMemory KeyOnMemory;
typedef typename ValueTypeHandler::TypeOnMemory ValueOnMemory;
// Enum type cannot be used for MapTypeHandler::Read. Define a type
// which will replace Enum with int.
typedef typename KeyTypeHandler::MapEntryAccessorType KeyMapEntryAccessorType;
typedef typename ValueTypeHandler::MapEntryAccessorType
ValueMapEntryAccessorType;
// Constants for field number.
static const int kKeyFieldNumber = 1;
static const int kValueFieldNumber = 2;
// Constants for field tag.
static const uint8 kKeyTag = GOOGLE_PROTOBUF_WIRE_FORMAT_MAKE_TAG(
kKeyFieldNumber, KeyTypeHandler::kWireType);
static const uint8 kValueTag = GOOGLE_PROTOBUF_WIRE_FORMAT_MAKE_TAG(
kValueFieldNumber, ValueTypeHandler::kWireType);
static const size_t kTagSize = 1;
public:
// Work-around for a compiler bug (see repeated_field.h).
typedef void MapEntryHasMergeTypeTrait;
typedef Derived EntryType;
typedef Key EntryKeyType;
typedef Value EntryValueType;
static const WireFormatLite::FieldType kEntryKeyFieldType = kKeyFieldType;
static const WireFormatLite::FieldType kEntryValueFieldType = kValueFieldType;
static const int kEntryDefaultEnumValue = default_enum_value;
MapEntryImpl() : arena_(NULL) {
KeyTypeHandler::Initialize(&key_, NULL);
ValueTypeHandler::InitializeMaybeByDefaultEnum(&value_, default_enum_value,
NULL);
_has_bits_[0] = 0;
}
explicit MapEntryImpl(Arena* arena) : arena_(arena) {
KeyTypeHandler::Initialize(&key_, arena);
ValueTypeHandler::InitializeMaybeByDefaultEnum(&value_, default_enum_value,
arena);
_has_bits_[0] = 0;
}
~MapEntryImpl() {
if (GetArenaNoVirtual() != NULL) return;
KeyTypeHandler::DeleteNoArena(key_);
ValueTypeHandler::DeleteNoArena(value_);
}
// accessors ======================================================
virtual inline const KeyMapEntryAccessorType& key() const {
return KeyTypeHandler::GetExternalReference(key_);
}
virtual inline const ValueMapEntryAccessorType& value() const {
return ValueTypeHandler::DefaultIfNotInitialized(
value_, Derived::internal_default_instance()->value_);
}
inline KeyMapEntryAccessorType* mutable_key() {
set_has_key();
return KeyTypeHandler::EnsureMutable(&key_, GetArenaNoVirtual());
}
inline ValueMapEntryAccessorType* mutable_value() {
set_has_value();
return ValueTypeHandler::EnsureMutable(&value_, GetArenaNoVirtual());
}
// implements MessageLite =========================================
// MapEntryImpl is for implementation only and this function isn't called
// anywhere. Just provide a fake implementation here for MessageLite.
string GetTypeName() const { return ""; }
void CheckTypeAndMergeFrom(const MessageLite& other) {
MergeFromInternal(*::google::protobuf::down_cast<const Derived*>(&other));
}
bool MergePartialFromCodedStream(::google::protobuf::io::CodedInputStream* input) {
uint32 tag;
for (;;) {
// 1) corrupted data: return false;
// 2) unknown field: skip without putting into unknown field set;
// 3) unknown enum value: keep it in parsing. In proto2, caller should
// check the value and put this entry into containing message's unknown
// field set if the value is an unknown enum. In proto3, caller doesn't
// need to care whether the value is unknown enum;
// 4) missing key/value: missed key/value will have default value. caller
// should take this entry as if key/value is set to default value.
tag = input->ReadTagNoLastTag();
switch (tag) {
case kKeyTag:
if (!KeyTypeHandler::Read(input, mutable_key())) {
return false;
}
set_has_key();
break;
case kValueTag:
if (!ValueTypeHandler::Read(input, mutable_value())) {
return false;
}
set_has_value();
if (input->ExpectAtEnd()) return true;
break;
default:
if (tag == 0 ||
WireFormatLite::GetTagWireType(tag) ==
WireFormatLite::WIRETYPE_END_GROUP) {
return true;
}
if (!WireFormatLite::SkipField(input, tag)) return false;
break;
}
}
}
size_t ByteSizeLong() const {
size_t size = 0;
size += has_key() ?
kTagSize + static_cast<size_t>(KeyTypeHandler::ByteSize(key())) : 0;
size += has_value() ?
kTagSize + static_cast<size_t>(ValueTypeHandler::ByteSize(value())) : 0;
return size;
}
void SerializeWithCachedSizes(::google::protobuf::io::CodedOutputStream* output) const {
KeyTypeHandler::Write(kKeyFieldNumber, key(), output);
ValueTypeHandler::Write(kValueFieldNumber, value(), output);
}
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(bool deterministic,
::google::protobuf::uint8* output) const {
output = KeyTypeHandler::InternalWriteToArray(kKeyFieldNumber, key(),
deterministic, output);
output = ValueTypeHandler::InternalWriteToArray(kValueFieldNumber, value(),
deterministic, output);
return output;
}
// Don't override SerializeWithCachedSizesToArray. Use MessageLite's.
int GetCachedSize() const {
int size = 0;
size += has_key()
? static_cast<int>(kTagSize) + KeyTypeHandler::GetCachedSize(key())
: 0;
size += has_value()
? static_cast<int>(kTagSize) + ValueTypeHandler::GetCachedSize(value())
: 0;
return size;
}
bool IsInitialized() const { return ValueTypeHandler::IsInitialized(value_); }
Base* New() const {
Derived* entry = new Derived;
return entry;
}
Base* New(Arena* arena) const {
Derived* entry = Arena::CreateMessage<Derived>(arena);
return entry;
}
size_t SpaceUsedLong() const {
size_t size = sizeof(Derived);
size += KeyTypeHandler::SpaceUsedInMapEntryLong(key_);
size += ValueTypeHandler::SpaceUsedInMapEntryLong(value_);
return size;
}
protected:
// We can't declare this function directly here as it would hide the other
// overload (const Message&).
void MergeFromInternal(const MapEntryImpl& from) {
if (from._has_bits_[0]) {
if (from.has_key()) {
KeyTypeHandler::EnsureMutable(&key_, GetArenaNoVirtual());
KeyTypeHandler::Merge(from.key(), &key_, GetArenaNoVirtual());
set_has_key();
}
if (from.has_value()) {
ValueTypeHandler::EnsureMutable(&value_, GetArenaNoVirtual());
ValueTypeHandler::Merge(from.value(), &value_, GetArenaNoVirtual());
set_has_value();
}
}
}
public:
void Clear() {
KeyTypeHandler::Clear(&key_, GetArenaNoVirtual());
ValueTypeHandler::ClearMaybeByDefaultEnum(
&value_, GetArenaNoVirtual(), default_enum_value);
clear_has_key();
clear_has_value();
}
static void InitAsDefaultInstance() {
Derived* d = const_cast<Derived*>(Derived::internal_default_instance());
KeyTypeHandler::AssignDefaultValue(&d->key_);
ValueTypeHandler::AssignDefaultValue(&d->value_);
}
Arena* GetArena() const {
return GetArenaNoVirtual();
}
// Create a MapEntryImpl for given key and value from google::protobuf::Map in
// serialization. This function is only called when value is enum. Enum is
// treated differently because its type in MapEntry is int and its type in
// google::protobuf::Map is enum. We cannot create a reference to int from an enum.
static Derived* EnumWrap(const Key& key, const Value value, Arena* arena) {
return Arena::CreateMessage<MapEnumEntryWrapper>(arena, key, value);
}
// Like above, but for all the other types. This avoids value copy to create
// MapEntryImpl from google::protobuf::Map in serialization.
static Derived* Wrap(const Key& key, const Value& value, Arena* arena) {
return Arena::CreateMessage<MapEntryWrapper>(arena, key, value);
}
// Parsing using MergePartialFromCodedStream, above, is not as
// efficient as it could be. This helper class provides a speedier way.
template <typename MapField, typename Map>
class Parser {
public:
explicit Parser(MapField* mf) : mf_(mf), map_(mf->MutableMap()) {}
// This does what the typical MergePartialFromCodedStream() is expected to
// do, with the additional side-effect that if successful (i.e., if true is
// going to be its return value) it inserts the key-value pair into map_.
bool MergePartialFromCodedStream(::google::protobuf::io::CodedInputStream* input) {
// Look for the expected thing: a key and then a value. If it fails,
// invoke the enclosing class's MergePartialFromCodedStream, or return
// false if that would be pointless.
if (input->ExpectTag(kKeyTag)) {
if (!KeyTypeHandler::Read(input, &key_)) {
return false;
}
// Peek at the next byte to see if it is kValueTag. If not, bail out.
const void* data;
int size;
input->GetDirectBufferPointerInline(&data, &size);
// We could use memcmp here, but we don't bother. The tag is one byte.
GOOGLE_COMPILE_ASSERT(kTagSize == 1, tag_size_error);
if (size > 0 && *reinterpret_cast<const char*>(data) == kValueTag) {
typename Map::size_type map_size = map_->size();
value_ptr_ = &(*map_)[key_];
if (GOOGLE_PREDICT_TRUE(map_size != map_->size())) {
// We created a new key-value pair. Fill in the value.
typedef
typename MapIf<ValueTypeHandler::kIsEnum, int*, Value*>::type T;
input->Skip(kTagSize); // Skip kValueTag.
if (!ValueTypeHandler::Read(input,
reinterpret_cast<T>(value_ptr_))) {
map_->erase(key_); // Failure! Undo insertion.
return false;
}
if (input->ExpectAtEnd()) return true;
return ReadBeyondKeyValuePair(input);
}
}
} else {
key_ = Key();
}
entry_.reset(mf_->NewEntry());
*entry_->mutable_key() = key_;
const bool result = entry_->MergePartialFromCodedStream(input);
if (result) UseKeyAndValueFromEntry();
if (entry_->GetArena() != NULL) entry_.release();
return result;
}
const Key& key() const { return key_; }
const Value& value() const { return *value_ptr_; }
private:
void UseKeyAndValueFromEntry() GOOGLE_PROTOBUF_ATTRIBUTE_COLD {
// Update key_ in case we need it later (because key() is called).
// This is potentially inefficient, especially if the key is
// expensive to copy (e.g., a long string), but this is a cold
// path, so it's not a big deal.
key_ = entry_->key();
value_ptr_ = &(*map_)[key_];
MoveHelper<ValueTypeHandler::kIsEnum,
ValueTypeHandler::kIsMessage,
ValueTypeHandler::kWireType ==
WireFormatLite::WIRETYPE_LENGTH_DELIMITED,
Value>::Move(entry_->mutable_value(), value_ptr_);
}
// After reading a key and value successfully, and inserting that data
// into map_, we are not at the end of the input. This is unusual, but
// allowed by the spec.
bool ReadBeyondKeyValuePair(::google::protobuf::io::CodedInputStream* input)
GOOGLE_PROTOBUF_ATTRIBUTE_COLD {
typedef MoveHelper<KeyTypeHandler::kIsEnum,
KeyTypeHandler::kIsMessage,
KeyTypeHandler::kWireType ==
WireFormatLite::WIRETYPE_LENGTH_DELIMITED,
Key> KeyMover;
typedef MoveHelper<ValueTypeHandler::kIsEnum,
ValueTypeHandler::kIsMessage,
ValueTypeHandler::kWireType ==
WireFormatLite::WIRETYPE_LENGTH_DELIMITED,
Value> ValueMover;
entry_.reset(mf_->NewEntry());
ValueMover::Move(value_ptr_, entry_->mutable_value());
map_->erase(key_);
KeyMover::Move(&key_, entry_->mutable_key());
const bool result = entry_->MergePartialFromCodedStream(input);
if (result) UseKeyAndValueFromEntry();
if (entry_->GetArena() != NULL) entry_.release();
return result;
}
MapField* const mf_;
Map* const map_;
Key key_;
Value* value_ptr_;
// On the fast path entry_ is not used. And, when entry_ is used, it's set
// to mf_->NewEntry(), so in the arena case we must call entry_.release.
std::unique_ptr<MapEntryImpl> entry_;
};
protected:
void set_has_key() { _has_bits_[0] |= 0x00000001u; }
bool has_key() const { return (_has_bits_[0] & 0x00000001u) != 0; }
void clear_has_key() { _has_bits_[0] &= ~0x00000001u; }
void set_has_value() { _has_bits_[0] |= 0x00000002u; }
bool has_value() const { return (_has_bits_[0] & 0x00000002u) != 0; }
void clear_has_value() { _has_bits_[0] &= ~0x00000002u; }
private:
// Serializing a generated message containing map field involves serializing
// key-value pairs from google::protobuf::Map. The wire format of each key-value pair
// after serialization should be the same as that of a MapEntry message
// containing the same key and value inside it. However, google::protobuf::Map doesn't
// store key and value as MapEntry message, which disables us to use existing
// code to serialize message. In order to use existing code to serialize
// message, we need to construct a MapEntry from key-value pair. But it
// involves copy of key and value to construct a MapEntry. In order to avoid
// this copy in constructing a MapEntry, we need the following class which
// only takes references of given key and value.
class MapEntryWrapper : public Derived {
typedef Derived BaseClass;
typedef typename BaseClass::KeyMapEntryAccessorType KeyMapEntryAccessorType;
typedef
typename BaseClass::ValueMapEntryAccessorType ValueMapEntryAccessorType;
public:
MapEntryWrapper(Arena* arena, const Key& key, const Value& value)
: Derived(arena), key_(key), value_(value) {
BaseClass::set_has_key();
BaseClass::set_has_value();
}
inline const KeyMapEntryAccessorType& key() const { return key_; }
inline const ValueMapEntryAccessorType& value() const { return value_; }
private:
const Key& key_;
const Value& value_;
friend class ::google::protobuf::Arena;
typedef void InternalArenaConstructable_;
typedef void DestructorSkippable_;
};
// Like above, but for enum value only, which stores value instead of
// reference of value field inside. This is needed because the type of value
// field in constructor is an enum, while we need to store it as an int. If we
// initialize a reference to int with a reference to enum, compiler will
// generate a temporary int from enum and initialize the reference to int with
// the temporary.
class MapEnumEntryWrapper : public Derived {
typedef Derived BaseClass;
typedef typename BaseClass::KeyMapEntryAccessorType KeyMapEntryAccessorType;
typedef
typename BaseClass::ValueMapEntryAccessorType ValueMapEntryAccessorType;
public:
MapEnumEntryWrapper(Arena* arena, const Key& key, const Value& value)
: Derived(arena), key_(key), value_(value) {
BaseClass::set_has_key();
BaseClass::set_has_value();
}
inline const KeyMapEntryAccessorType& key() const { return key_; }
inline const ValueMapEntryAccessorType& value() const { return value_; }
private:
const KeyMapEntryAccessorType& key_;
const ValueMapEntryAccessorType value_;
friend class google::protobuf::Arena;
typedef void DestructorSkippable_;
};
inline Arena* GetArenaNoVirtual() const {
return arena_;
}
public: // Needed for constructing tables
KeyOnMemory key_;
ValueOnMemory value_;
Arena* arena_;
uint32 _has_bits_[1];
private:
friend class ::google::protobuf::Arena;
typedef void InternalArenaConstructable_;
typedef void DestructorSkippable_;
template <typename C, typename K, typename V, WireFormatLite::FieldType,
WireFormatLite::FieldType, int>
friend class internal::MapEntry;
template <typename C, typename K, typename V, WireFormatLite::FieldType,
WireFormatLite::FieldType, int>
friend class internal::MapFieldLite;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MapEntryImpl);
};
template <typename T, typename Key, typename Value,
WireFormatLite::FieldType kKeyFieldType,
WireFormatLite::FieldType kValueFieldType, int default_enum_value>
class MapEntryLite
: public MapEntryImpl<T, MessageLite, Key, Value, kKeyFieldType,
kValueFieldType, default_enum_value> {
public:
typedef MapEntryImpl<T, MessageLite, Key, Value, kKeyFieldType,
kValueFieldType, default_enum_value>
SuperType;
MapEntryLite() {}
explicit MapEntryLite(Arena* arena) : SuperType(arena) {}
void MergeFrom(const MapEntryLite& other) { MergeFromInternal(other); }
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MapEntryLite);
};
// The completely unprincipled and unwieldy use of template parameters in
// the map code necessitates wrappers to make the code a little bit more
// manageable.
template <typename Derived>
struct DeconstructMapEntry;
template <typename T, typename K, typename V, WireFormatLite::FieldType key,
WireFormatLite::FieldType value, int default_enum>
struct DeconstructMapEntry<MapEntryLite<T, K, V, key, value, default_enum> > {
typedef K Key;
typedef V Value;
static const WireFormatLite::FieldType kKeyFieldType = key;
static const WireFormatLite::FieldType kValueFieldType = value;
static const int default_enum_value = default_enum;
};
// Helpers for deterministic serialization =============================
// This struct can be used with any generic sorting algorithm. If the Key
// type is relatively small and easy to copy then copying Keys into an
// array of SortItems can be beneficial. Then all the data the sorting
// algorithm needs to touch is in that one array.
template <typename Key, typename PtrToKeyValuePair> struct SortItem {
SortItem() {}
explicit SortItem(PtrToKeyValuePair p) : first(p->first), second(p) {}
Key first;
PtrToKeyValuePair second;
};
template <typename T> struct CompareByFirstField {
bool operator()(const T& a, const T& b) const {
return a.first < b.first;
}
};
template <typename T> struct CompareByDerefFirst {
bool operator()(const T& a, const T& b) const {
return a->first < b->first;
}
};
// Helper for table driven serialization
template <WireFormatLite::FieldType FieldType>
struct FromHelper {
template <typename T>
static const T& From(const T& x) {
return x;
}
};
template <>
struct FromHelper<WireFormatLite::TYPE_STRING> {
static ArenaStringPtr From(const string& x) {
ArenaStringPtr res;
TaggedPtr<::std::string> ptr;
ptr.Set(const_cast<string*>(&x));
res.UnsafeSetTaggedPointer(ptr);
return res;
}
};
template <>
struct FromHelper<WireFormatLite::TYPE_BYTES> {
static ArenaStringPtr From(const string& x) {
ArenaStringPtr res;
TaggedPtr<::std::string> ptr;
ptr.Set(const_cast<string*>(&x));
res.UnsafeSetTaggedPointer(ptr);
return res;
}
};
template <>
struct FromHelper<WireFormatLite::TYPE_MESSAGE> {
template <typename T>
static T* From(const T& x) {
return const_cast<T*>(&x);
}
};
template <typename MapEntryType>
struct MapEntryHelper;
template <typename T, typename Key, typename Value,
WireFormatLite::FieldType kKeyFieldType,
WireFormatLite::FieldType kValueFieldType, int default_enum_value>
struct MapEntryHelper<MapEntryLite<T, Key, Value, kKeyFieldType,
kValueFieldType, default_enum_value> > {
// Provide utilities to parse/serialize key/value. Provide utilities to
// manipulate internal stored type.
typedef MapTypeHandler<kKeyFieldType, Key> KeyTypeHandler;
typedef MapTypeHandler<kValueFieldType, Value> ValueTypeHandler;
// Define internal memory layout. Strings and messages are stored as
// pointers, while other types are stored as values.
typedef typename KeyTypeHandler::TypeOnMemory KeyOnMemory;
typedef typename ValueTypeHandler::TypeOnMemory ValueOnMemory;
explicit MapEntryHelper(const MapPair<Key, Value>& map_pair)
: _has_bits_(3),
_cached_size_(2 + KeyTypeHandler::GetCachedSize(map_pair.first) +
ValueTypeHandler::GetCachedSize(map_pair.second)),
key_(FromHelper<kKeyFieldType>::From(map_pair.first)),
value_(FromHelper<kValueFieldType>::From(map_pair.second)) {}
// Purposely not folowing the style guide naming. These are the names
// the proto compiler would generate given the map entry descriptor.
// The proto compiler generates the offsets in this struct as if this was
// a regular message. This way the table driven code barely notices it's
// dealing with a map field.
uint32 _has_bits_; // NOLINT
uint32 _cached_size_; // NOLINT
KeyOnMemory key_; // NOLINT
ValueOnMemory value_; // NOLINT
};
} // namespace internal
} // namespace protobuf
} // namespace google
#endif // GOOGLE_PROTOBUF_MAP_ENTRY_LITE_H__