In order to build these examples, add the following two rules to the top-level WORKSPACE
file (two directories above this file):
android_sdk_repository( name="androidsdk", path="<full path to your Android SDK>", api_level=<api level>, ) android_ndk_repository( name="androidndk", path="<path to your Android NDK>", api_level=<api_level>, )
For the android_sdk_repository
rule, the value of api_level
corresponds to a directory in the SDK containing the specific version of android.jar
to compile against. For example, if path = "/Users/xyzzy/Library/Android/sdk"
and api_level = 21
, then the directory /Users/xyzzy/Library/Android/sdk/platforms/android-21
must exist.
Similarly, for the android_ndk_repository
rule, the value of the api_level
attribute corresponds to a directory containing the NDK libraries for that API level. For example, if path=/Users/xyzzy/Library/Android/android-ndk-r10e
and api_level=21
, then you your NDK must contain the directory /Users/xyzzy/Library/Android/android-ndk-r10e/platforms/android-21
.
The example android_binary
depends on @androidsdk//com.android.support:appcompat-v7-25.0.0
, so you will need to install the Google Support Libraries version 25.0.0 from the Android SDK Manager.
The following command can be used to build the example app:
bazel build //examples/android/java/bazel:hello_world
We also have a nice way to speed up the edit-compile-install development cycle for physical Android devices and emulators: Bazel knows what code changed since the last build, and can use this knowledge to install only the changed code to the device. This currently works with L devices and changes to Java code and Android resources. To try this out, take an android_binary
rule and:
proguard_specs
attribute to []
(the empty list) or just omit it altogethermultidex
attribute to native
dex_shards
attribute to a number between 2 and 200. This controls the size of chunks the code is split into. As this number is increased, compilation and installation becomes faster but app startup becomes slower. A good initial guess is 10.bazel mobile-install <android_binary rule>
bazel mobile-install --incremental <android_binary rule>
Note that if you change anything other than Java code or Android resources (C++ code or something on the device), you must omit the --incremental
command line option. Yes, we know that this is also clunky and we are working on improving it.