Use syscall cache for loose headers check in CppCompileAction.
Admittedly, the action shouldn't access the file system at this point at all,
but this is a rather easy fix to avoid pathological cases.
PiperOrigin-RevId: 373131861
diff --git a/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java b/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java
index 88bb1b5..54868a7 100644
--- a/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java
+++ b/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java
@@ -60,6 +60,7 @@
import com.google.devtools.build.lib.util.io.FileOutErr;
import com.google.devtools.build.lib.vfs.FileSystem;
import com.google.devtools.build.lib.vfs.Path;
+import com.google.devtools.build.lib.vfs.UnixGlob;
import com.google.devtools.build.lib.vfs.util.FileSystems;
import com.google.devtools.common.options.Options;
import com.google.devtools.common.options.OptionsParser;
@@ -214,7 +215,8 @@
SIMPLE_ARTIFACT_EXPANDER,
/*actionFileSystem=*/ null,
/*skyframeDepsResult=*/ null,
- NestedSetExpander.DEFAULT);
+ NestedSetExpander.DEFAULT,
+ UnixGlob.DEFAULT_SYSCALLS);
}
@Test