Use syscall cache for loose headers check in CppCompileAction.

Admittedly, the action shouldn't access the file system at this point at all,
but this is a rather easy fix to avoid pathological cases.

PiperOrigin-RevId: 373131861
diff --git a/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java b/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java
index 88bb1b5..54868a7 100644
--- a/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java
+++ b/src/test/java/com/google/devtools/build/lib/standalone/StandaloneSpawnStrategyTest.java
@@ -60,6 +60,7 @@
 import com.google.devtools.build.lib.util.io.FileOutErr;
 import com.google.devtools.build.lib.vfs.FileSystem;
 import com.google.devtools.build.lib.vfs.Path;
+import com.google.devtools.build.lib.vfs.UnixGlob;
 import com.google.devtools.build.lib.vfs.util.FileSystems;
 import com.google.devtools.common.options.Options;
 import com.google.devtools.common.options.OptionsParser;
@@ -214,7 +215,8 @@
         SIMPLE_ARTIFACT_EXPANDER,
         /*actionFileSystem=*/ null,
         /*skyframeDepsResult=*/ null,
-        NestedSetExpander.DEFAULT);
+        NestedSetExpander.DEFAULT,
+        UnixGlob.DEFAULT_SYSCALLS);
   }
 
   @Test