Use syscall cache for loose headers check in CppCompileAction.
Admittedly, the action shouldn't access the file system at this point at all,
but this is a rather easy fix to avoid pathological cases.
PiperOrigin-RevId: 373131861
diff --git a/src/test/java/com/google/devtools/build/lib/starlark/StarlarkActionWithShadowedActionTest.java b/src/test/java/com/google/devtools/build/lib/starlark/StarlarkActionWithShadowedActionTest.java
index 303eda2..3dda0f5 100644
--- a/src/test/java/com/google/devtools/build/lib/starlark/StarlarkActionWithShadowedActionTest.java
+++ b/src/test/java/com/google/devtools/build/lib/starlark/StarlarkActionWithShadowedActionTest.java
@@ -38,6 +38,7 @@
import com.google.devtools.build.lib.exec.BinTools;
import com.google.devtools.build.lib.exec.util.TestExecutorBuilder;
import com.google.devtools.build.lib.vfs.PathFragment;
+import com.google.devtools.build.lib.vfs.UnixGlob;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Optional;
@@ -118,7 +119,8 @@
/*artifactExpander=*/ null,
/*actionFileSystem=*/ null,
/*skyframeDepsResult=*/ null,
- NestedSetExpander.DEFAULT);
+ NestedSetExpander.DEFAULT,
+ UnixGlob.DEFAULT_SYSCALLS);
}
@Test