Windows: fix off-by-one errors with MAX_PATH

In almost every place we compared paths against
MAX_PATH, we had it wrong. MAX_PATH is the
null-terminated maximum length, so paths exactly
MAX_PATH long (not counting the null-terminator)
were incorrectly considered short.

Also fix the error message in the MSVC python
wrapper, because it reported an incorrect path
length limit in the warning message.

See https://github.com/bazelbuild/bazel/issues/2107

--
PiperOrigin-RevId: 146762382
MOS_MIGRATED_REVID=146762382
6 files changed
tree: c39e810ac9055e176f6efc05ec3fff4861059230
  1. examples/
  2. scripts/
  3. site/
  4. src/
  5. third_party/
  6. tools/
  7. .gitattributes
  8. .gitignore
  9. AUTHORS
  10. BUILD
  11. CHANGELOG.md
  12. combine_distfiles.sh
  13. compile.sh
  14. CONTRIBUTING.md
  15. CONTRIBUTORS
  16. ISSUE_TEMPLATE.md
  17. LICENSE.txt
  18. README.md
  19. WORKSPACE
README.md

Bazel (Beta)

{Fast, Correct} - Choose two

Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:

  • A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.

  • An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.

  • Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.

Find more background about Bazel in our FAQ.

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