commit | d7e965a3676026d09bb5450425792571aa257a00 | [log] [tgz] |
---|---|---|
author | Kristina Chodorow <kchodorow@google.com> | Fri Jan 27 16:51:41 2017 +0000 |
committer | Yun Peng <pcloudy@google.com> | Mon Jan 30 09:01:20 2017 +0000 |
tree | 23123389ad1a914530671e0ed634ca108d71c770 | |
parent | c637fbb1d020ebceaedccfc8ecf9819a51ada150 [diff] |
Fix the images in the recursive WS design doc Somehow they were all uploaded as 0 bytes, but that's okay because the URLs in the design doc were wrong, anyway. Relavant design doc: https://bazel.build/designs/2016/09/19/recursive-ws-parsing.html, issue #1943. -- PiperOrigin-RevId: 145799866 MOS_MIGRATED_REVID=145799866
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.