commit | ddc4e22d8aa6c21ec4fac175f4564571dde7eb3b | [log] [tgz] |
---|---|---|
author | Dmitry Lomov <dslomov@google.com> | Tue May 10 15:33:52 2016 +0000 |
committer | Klaus Aehlig <aehlig@google.com> | Tue May 10 15:58:05 2016 +0000 |
tree | 5e615470b18165097b26fd8000a916de236521fe | |
parent | ef35d9508c4aaf645b96f6f3392bd20c1d95a516 [diff] |
Make deleting runfiles tree on Windows "best effort". On Windows, we use hard links in runfiles tree, and we need to delete and recreate all of them on every runfiles tree update (otherwise the links might still point to outdated files). Occasionally the hard link cannot be unlinked (due to permissions or file being busy). This CL just ignores the error (and hopes for the best). This will allow us to make progress on Windows. Work towards #1212. -- MOS_MIGRATED_REVID=121949474
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.