Add finish time in events which are used to compute critical path.
Before that change we used clock to compute finish time in `CriticalPathComputer` for events `ActionMiddlemanEvent`, `CachedActionEvent`, `ActionCompletionEvent`. This time could be different from real finish time because subscribers execute their code serially. So it could be delay between real action completion and event processing.
PiperOrigin-RevId: 540248815
Change-Id: Ie6cb701b135ac3b4cd3edb6be5251e30edbb4823
diff --git a/src/main/java/com/google/devtools/build/lib/runtime/BuildSummaryStatsModule.java b/src/main/java/com/google/devtools/build/lib/runtime/BuildSummaryStatsModule.java
index 9a1fc76..74301d1 100644
--- a/src/main/java/com/google/devtools/build/lib/runtime/BuildSummaryStatsModule.java
+++ b/src/main/java/com/google/devtools/build/lib/runtime/BuildSummaryStatsModule.java
@@ -92,7 +92,7 @@
enabled = env.getOptions().getOptions(ExecutionOptions.class).enableCriticalPathProfiling;
statsSummary = env.getOptions().getOptions(ExecutionOptions.class).statsSummary;
if (enabled) {
- criticalPathComputer = new CriticalPathComputer(actionKeyContext, BlazeClock.instance());
+ criticalPathComputer = new CriticalPathComputer(actionKeyContext);
eventBus.register(criticalPathComputer);
}
}