commit | ed3ba0325e8a41eccf2f9c5e2bf95a2572d9394d | [log] [tgz] |
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author | Laszlo Csomor <laszlocsomor@google.com> | Fri Jun 30 16:38:50 2017 +0200 |
committer | Marcel Hlopko <hlopko@google.com> | Mon Jul 03 09:05:44 2017 +0200 |
tree | 31d328fa65d59e34e70af00938d42fd1b52d64d0 | |
parent | ed41c0a042042ba895bf68c82dda6b7446dfe8a1 [diff] |
Windows, Android: ScopedTemporaryDirectory bugfix ScopedTemporaryDirectory now makes all files writable before attempting to delete them. This is important on Windows where readonly files cannot be deleted, the attempt resulting in an exception. See https://github.com/bazelbuild/bazel/issues/3264 Change-Id: If79478a4b419c05d77ce89cc30cb701d42df1b75 PiperOrigin-RevId: 160644599
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.