commit | ef4e78ada1a50aeb5de97708a9e363a2f8380cc4 | [log] [tgz] |
---|---|---|
author | Laszlo Csomor <laszlocsomor@google.com> | Thu Nov 24 11:03:17 2016 +0000 |
committer | Dmitry Lomov <dslomov@google.com> | Thu Nov 24 13:33:33 2016 +0000 |
tree | 337dd33a34784fb83fc8e4aeb3e871bcebe14f0b | |
parent | f17fb3a816851b9f3a954c881e3fbc35bed5d6a6 [diff] |
Bazel documentation update, mainly for Windows This change: - Updates the Installation page with instructions for Windows. Until now those were on the dedicated Windows page, but now for sake of consistency with other instructions for platforms, we have everything on one page. - Adds notes about Chocolatey and links to the relevant maintenance page. - Updates the Windows requirements page, removes duplicate information. - Updates the left-side navigation pane making the Installation menu collapsible, adding the Windows-specific pages as submenu items - Updates the Copyright message in page footers, fixes some typos, fixes broken links. Fixes https://github.com/bazelbuild/bazel/issues/2128 -- MOS_MIGRATED_REVID=140119465
{Fast, Correct} - Choose two
Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google‘s software, and thus it has been designed to handle build problems present in Google’s development environment, including:
A massive, shared code repository, in which all software is built from source. Bazel has been built for speed, using both caching and parallelism to achieve this. Bazel is critical to Google's ability to continue to scale its software development practices as the company grows.
An emphasis on automated testing and releases. Bazel has been built for correctness and reproducibility, meaning that a build performed on a continuous build machine or in a release pipeline will generate bitwise-identical outputs to those generated on a developer's machine.
Language and platform diversity. Bazel's architecture is general enough to support many different programming languages within Google, and can be used to build both client and server software targeting multiple architectures from the same underlying codebase.
Find more background about Bazel in our FAQ.