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# Bazel Tutorial: Configure C++ Toolchains
{% include "_buttons.html" %}
This tutorial uses an example scenario to describe how to configure C++
toolchains for a project.
## What you'll learn {: #what-you-learn }
In this tutorial you learn how to:
* Set up the build environment
* Use `--toolchain_resolution_debug` to debug toolchain resolution
* Configure the C++ toolchain
* Create a Starlark rule that provides additional configuration for the
`cc_toolchain` so that Bazel can build the application with `clang`
* Build the C++ binary for by running `bazel build //main:hello-world` on a
Linux machine
* Cross-compile the binary for android by running `bazel build
//main:hello-world --platforms=//:android_x86_64`
## Before you begin {: #before-you-begin }
This tutorial assumes you are on Linux and have successfully built C++
applications and installed the appropriate tooling and libraries. The tutorial
uses `clang version 16`, which you can install on your system.
### Set up the build environment {: #setup-build-environment }
Set up your build environment as follows:
1. If you have not already done so, [download and install Bazel
7.0.2](https://bazel.build/install) or later.
2. Add an empty `MODULE.bazel` file at the root folder.
3. Add the following `cc_binary` target to the `main/BUILD` file:
```python
cc_binary(
name = "hello-world",
srcs = ["hello-world.cc"],
)
```
Because Bazel uses many internal tools written in C++ during the build, such
as `process-wrapper`, the pre-existing default C++ toolchain is specified
for the host platform. This enables these internal tools to build using that
toolchain of the one created in this tutorial. Hence, the `cc_binary` target
is also built with the default toolchain.
4. Run the build with the following command:
```bash
bazel build //main:hello-world
```
The build succeeds without any toolchain registered in `MODULE.bazel`.
To further see what's under the hood, run:
```bash
bazel build //main:hello-world --toolchain_resolution_debug='@bazel_tools//tools/cpp:toolchain_type'
INFO: ToolchainResolution: Target platform @@platforms//host:host: Selected execution platform @@platforms//host:host, type @@bazel_tools//tools/cpp:toolchain_type -> toolchain @@bazel_tools+cc_configure_extension+local_config_cc//:cc-compiler-k8
```
Without specifying `--platforms`, Bazel builds the target for
`@platforms//host` using
`@bazel_tools+cc_configure_extension+local_config_cc//:cc-compiler-k8`.
## Configure the C++ toolchain {: #configure-cc-toolchain }
To configure the C++ toolchain, repeatedly build the application and eliminate
each error one by one as described as following.
Note: This tutorial assumes you're using Bazel 7.0.2 or later. If you're using
an older release of Bazel, use `--incompatible_enable_cc_toolchain_resolution`
flag to enable C++ toolchain resolution.
It also assumes `clang version 9.0.1`, although the details should only change
slightly between different versions of clang.
1. Add `toolchain/BUILD` with
```python
filegroup(name = "empty")
cc_toolchain(
name = "linux_x86_64_toolchain",
toolchain_identifier = "linux_x86_64-toolchain",
toolchain_config = ":linux_x86_64_toolchain_config",
all_files = ":empty",
compiler_files = ":empty",
dwp_files = ":empty",
linker_files = ":empty",
objcopy_files = ":empty",
strip_files = ":empty",
supports_param_files = 0,
)
toolchain(
name = "cc_toolchain_for_linux_x86_64",
toolchain = ":linux_x86_64_toolchain",
toolchain_type = "@bazel_tools//tools/cpp:toolchain_type",
exec_compatible_with = [
"@platforms//cpu:x86_64",
"@platforms//os:linux",
],
target_compatible_with = [
"@platforms//cpu:x86_64",
"@platforms//os:linux",
],
)
```
Then add appropriate dependencies and register the toolchain with
`MODULE.bazel` with
```python
bazel_dep(name = "platforms", version = "0.0.10")
register_toolchains(
"//toolchain:cc_toolchain_for_linux_x86_64"
)
```
This step defines a `cc_toolchain` and binds it to a `toolchain` target for
the host configuration.
2. Run the build again. Because the `toolchain` package doesn't yet define the
`linux_x86_64_toolchain_config` target, Bazel throws the following error:
```bash
ERROR: toolchain/BUILD:4:13: in toolchain_config attribute of cc_toolchain rule //toolchain:linux_x86_64_toolchain: rule '//toolchain:linux_x86_64_toolchain_config' does not exist.
```
3. In the `toolchain/BUILD` file, define an empty filegroup as follows:
```python
package(default_visibility = ["//visibility:public"])
filegroup(name = "linux_x86_64_toolchain_config")
```
4. Run the build again. Bazel throws the following error:
```bash
'//toolchain:linux_x86_64_toolchain_config' does not have mandatory providers: 'CcToolchainConfigInfo'.
```
`CcToolchainConfigInfo` is a provider that you use to configure your C++
toolchains. To fix this error, create a Starlark rule that provides
`CcToolchainConfigInfo` to Bazel by making a
`toolchain/cc_toolchain_config.bzl` file with the following content:
```python
def _impl(ctx):
return cc_common.create_cc_toolchain_config_info(
ctx = ctx,
toolchain_identifier = "k8-toolchain",
host_system_name = "local",
target_system_name = "local",
target_cpu = "k8",
target_libc = "unknown",
compiler = "clang",
abi_version = "unknown",
abi_libc_version = "unknown",
)
cc_toolchain_config = rule(
implementation = _impl,
attrs = {},
provides = [CcToolchainConfigInfo],
)
```
`cc_common.create_cc_toolchain_config_info()` creates the needed provider
`CcToolchainConfigInfo`. To use the `cc_toolchain_config` rule, add a load
statement to `toolchain/BUILD` right below the package statement:
```python
load(":cc_toolchain_config.bzl", "cc_toolchain_config")
```
And replace the "linux_x86_64_toolchain_config" filegroup with a declaration
of a `cc_toolchain_config` rule:
```python
cc_toolchain_config(name = "linux_x86_64_toolchain_config")
```
5. Run the build again. Bazel throws the following error:
```bash
.../BUILD:1:1: C++ compilation of rule '//:hello-world' failed (Exit 1)
src/main/tools/linux-sandbox-pid1.cc:421:
"execvp(toolchain/DUMMY_GCC_TOOL, 0x11f20e0)": No such file or directory
Target //:hello-world failed to build`
```
At this point, Bazel has enough information to attempt building the code but
it still does not know what tools to use to complete the required build
actions. You will modify the Starlark rule implementation to tell Bazel what
tools to use. For that, you need the `tool_path()` constructor from
[`@bazel_tools//tools/cpp:cc_toolchain_config_lib.bzl`](https://source.bazel.build/bazel/+/4eea5c62a566d21832c93e4c18ec559e75d5c1ce:tools/cpp/cc_toolchain_config_lib.bzl;l=400):
```python
# toolchain/cc_toolchain_config.bzl:
# NEW
load("@bazel_tools//tools/cpp:cc_toolchain_config_lib.bzl", "tool_path")
def _impl(ctx):
tool_paths = [ # NEW
tool_path(
name = "gcc",
path = "/usr/bin/clang",
),
tool_path(
name = "ld",
path = "/usr/bin/ld",
),
tool_path(
name = "ar",
path = "/usr/bin/ar",
),
tool_path(
name = "cpp",
path = "/bin/false",
),
tool_path(
name = "gcov",
path = "/bin/false",
),
tool_path(
name = "nm",
path = "/bin/false",
),
tool_path(
name = "objdump",
path = "/bin/false",
),
tool_path(
name = "strip",
path = "/bin/false",
),
]
return cc_common.create_cc_toolchain_config_info(
ctx = ctx,
toolchain_identifier = "local",
host_system_name = "local",
target_system_name = "local",
target_cpu = "k8",
target_libc = "unknown",
compiler = "clang",
abi_version = "unknown",
abi_libc_version = "unknown",
tool_paths = tool_paths, # NEW
)
```
Make sure that `/usr/bin/clang` and `/usr/bin/ld` are the correct paths for
your system.
6. Run the build again. Bazel throws the following error:
```bash
ERROR: main/BUILD:3:10: Compiling main/hello-world.cc failed: absolute path inclusion(s) found in rule '//main:hello-world':
the source file 'main/hello-world.cc' includes the following non-builtin files with absolute paths (if these are builtin files, make sure these paths are in your toolchain):
'/usr/include/c++/13/ctime'
'/usr/include/x86_64-linux-gnu/c++/13/bits/c++config.h'
'/usr/include/x86_64-linux-gnu/c++/13/bits/os_defines.h'
...
```
Bazel needs to know where to search for included headers. There are multiple
ways to solve this, such as using the `includes` attribute of `cc_binary`,
but here this is solved at the toolchain level with the
[`cxx_builtin_include_directories`](/rules/lib/toplevel/cc_common#create_cc_toolchain_config_info)
parameter of `cc_common.create_cc_toolchain_config_info`. Beware that if you
are using a different version of `clang`, the include path will be
different. These paths may also be different depending on the distribution.
Modify the return value in `toolchain/cc_toolchain_config.bzl` to look like
this:
```python
return cc_common.create_cc_toolchain_config_info(
ctx = ctx,
cxx_builtin_include_directories = [ # NEW
"/usr/lib/llvm-16/lib/clang/16/include",
"/usr/include",
],
toolchain_identifier = "local",
host_system_name = "local",
target_system_name = "local",
target_cpu = "k8",
target_libc = "unknown",
compiler = "clang",
abi_version = "unknown",
abi_libc_version = "unknown",
tool_paths = tool_paths,
)
```
7. Run the build command again, you will see an error like:
```bash
/usr/bin/ld: bazel-out/k8-fastbuild/bin/main/_objs/hello-world/hello-world.o: in function `print_localtime()':
hello-world.cc:(.text+0x68): undefined reference to `std::cout'
```
The reason for this is because the linker is missing the C++ standard
library and it can't find its symbols. There are many ways to solve this,
such as using the `linkopts` attribute of `cc_binary`. Here it is solved by
making sure that any target using the toolchain doesn't have to specify this
flag.
Copy the following code to `toolchain/cc_toolchain_config.bzl`:
```python
# NEW
load("@bazel_tools//tools/build_defs/cc:action_names.bzl", "ACTION_NAMES")
# NEW
load(
"@bazel_tools//tools/cpp:cc_toolchain_config_lib.bzl",
"feature", # NEW
"flag_group", # NEW
"flag_set", # NEW
"tool_path",
)
all_link_actions = [ # NEW
ACTION_NAMES.cpp_link_executable,
ACTION_NAMES.cpp_link_dynamic_library,
ACTION_NAMES.cpp_link_nodeps_dynamic_library,
]
def _impl(ctx):
tool_paths = [
tool_path(
name = "gcc",
path = "/usr/bin/clang",
),
tool_path(
name = "ld",
path = "/usr/bin/ld",
),
tool_path(
name = "ar",
path = "/bin/false",
),
tool_path(
name = "cpp",
path = "/bin/false",
),
tool_path(
name = "gcov",
path = "/bin/false",
),
tool_path(
name = "nm",
path = "/bin/false",
),
tool_path(
name = "objdump",
path = "/bin/false",
),
tool_path(
name = "strip",
path = "/bin/false",
),
]
features = [ # NEW
feature(
name = "default_linker_flags",
enabled = True,
flag_sets = [
flag_set(
actions = all_link_actions,
flag_groups = ([
flag_group(
flags = [
"-lstdc++",
],
),
]),
),
],
),
]
return cc_common.create_cc_toolchain_config_info(
ctx = ctx,
features = features, # NEW
cxx_builtin_include_directories = [
"/usr/lib/llvm-9/lib/clang/9.0.1/include",
"/usr/include",
],
toolchain_identifier = "local",
host_system_name = "local",
target_system_name = "local",
target_cpu = "k8",
target_libc = "unknown",
compiler = "clang",
abi_version = "unknown",
abi_libc_version = "unknown",
tool_paths = tool_paths,
)
cc_toolchain_config = rule(
implementation = _impl,
attrs = {},
provides = [CcToolchainConfigInfo],
)
```
8. Running `bazel build //main:hello-world`, it should finally build the binary
successfully for host.
9. In `toolchain/BUILD`, copy the `cc_toolchain_config`, `cc_toolchain`, and
`toolchain` targets and replace `linux_x86_64` with `android_x86_64`in
target names.
In `MODULE.bazel`, register the toolchain for android
```python
register_toolchains(
"//toolchain:cc_toolchain_for_linux_x86_64",
"//toolchain:cc_toolchain_for_android_x86_64"
)
```
10. Run `bazel build //main:hello-world
--android_platforms=//toolchain:android_x86_64` to build the binary for
Android.
In practice, Linux and Android should have different C++ toolchain configs. You
can either modify the existing `cc_toolchain_config` for the differences or
create a separate rules (i.e. `CcToolchainConfigInfo` provider) for separate
platforms.
## Review your work {: #review-your-work }
In this tutorial you learned how to configure a basic C++ toolchain, but
toolchains are more powerful than this example.
The key takeaways are:
- You need to specify a matching `platforms` flag in the command line for
Bazel to resolve to the toolchain for the same constraint values on the
platform. The documentation holds more [information about language specific
configuration flags](/concepts/platforms).
- You have to let the toolchain know where the tools live. In this tutorial
there is a simplified version where you access the tools from the system. If
you are interested in a more self-contained approach, you can read about
[external dependencies](/external/overview). Your tools could come from a
different module and you would have to make their files available to the
`cc_toolchain` with target dependencies on attributes, such as
`compiler_files`. The `tool_paths` would need to be changed as well.
- You can create features to customize which flags should be passed to
different actions, be it linking or any other type of action.
## Further reading {: #further-reading }
For more details, see [C++ toolchain
configuration](/docs/cc-toolchain-config-reference)