| Project: /_project.yaml |
| Book: /_book.yaml |
| |
| # Migrating from Maven to Bazel |
| |
| This page describes how to migrate from Maven to Bazel, including the |
| prerequisites and installation steps. It describes the differences |
| between Maven and Bazel, and provides a migration example using the |
| Guava project. |
| |
| When migrating from any build tool to Bazel, it's best to have both build |
| tools running in parallel until you have fully migrated your development team, |
| CI system, and any other relevant systems. You can run Maven and Bazel in the |
| same repository. |
| |
| Note: While Bazel supports downloading and publishing Maven artifacts with |
| [rules_jvm_external](https://github.com/bazelbuild/rules_jvm_external){: .external}, |
| it does not directly support Maven-based plugins. Maven plugins can't be |
| directly run by Bazel since there's no Maven compatibility layer. |
| |
| ## Before you begin {:#before-you-begin} |
| |
| * [Install Bazel](/install) if it's not yet installed. |
| * If you're new to Bazel, go through the tutorial |
| [Introduction to Bazel: Build Java](/tutorials/java) before you start |
| migrating. The tutorial explains Bazel's concepts, structure, and label |
| syntax. |
| |
| ## Differences between Maven and Bazel {:#dif-maven-bazel} |
| |
| * Maven uses top-level `pom.xml` file(s). Bazel supports multiple build |
| files and multiple targets per `BUILD` file, allowing for builds that |
| are more incremental than Maven's. |
| * Maven takes charge of steps for the deployment process. Bazel does |
| not automate deployment. |
| * Bazel enables you to express dependencies between languages. |
| * As you add new sections to the project, with Bazel you may need to add new |
| `BUILD` files. Best practice is to add a `BUILD` file to each new Java package. |
| |
| ## Migrate from Maven to Bazel {:#migrate-maven-bazel} |
| |
| The steps below describe how to migrate your project to Bazel: |
| |
| 1. [Create the WORKSPACE file](#1-build) |
| 2. [Create one BUILD file](#2-build) |
| 3. [Create more BUILD files](#3-build) |
| 4. [Build using Bazel](#4-build) |
| |
| Examples below come from a migration of the |
| [Guava project](https://github.com/google/guava){: .external} from Maven to Bazel. |
| The Guava project used is release `v31.1`. The examples using Guava do not walk through |
| each step in the migration, but they do show the files and contents that are |
| generated or added manually for the migration. |
| |
| ``` |
| $ git clone https://github.com/google/guava.git && cd guava |
| $ git checkout v31.1 |
| ``` |
| |
| ### 1. Create the WORKSPACE file {:#1-build} |
| |
| Create a file named `WORKSPACE` at the root of your project. If your project |
| has no external dependencies, the workspace file can be empty. |
| |
| If your project depends on files or packages that are not in one of the |
| project's directories, specify these external dependencies in the workspace |
| file. To automate the listing of external dependencies for the workspace file, |
| use `rules_jvm_external`. For instructions about using this ruleset, see |
| [the README](https://github.com/bazelbuild/rules_jvm_external/#rules_jvm_external){: .external}. |
| |
| Note: The previously recommended tool, `generate_workspace`, is no longer |
| maintained by the Bazel team. |
| |
| #### Guava project example: external dependencies {:#guava-1} |
| |
| You can list the external dependencies of the |
| [Guava project](https://github.com/google/guava){: .external} with the |
| [`rules_jvm_external`](https://github.com/bazelbuild/rules_jvm_external){: .external} |
| ruleset. |
| |
| Add the following snippet to the `WORKSPACE` file: |
| |
| ```python |
| load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") |
| |
| RULES_JVM_EXTERNAL_TAG = "4.3" |
| RULES_JVM_EXTERNAL_SHA = "6274687f6fc5783b589f56a2f1ed60de3ce1f99bc4e8f9edef3de43bdf7c6e74" |
| |
| http_archive( |
| name = "rules_jvm_external", |
| sha256 = RULES_JVM_EXTERNAL_SHA, |
| strip_prefix = "rules_jvm_external-%s" % RULES_JVM_EXTERNAL_TAG, |
| url = "https://github.com/bazelbuild/rules_jvm_external/archive/%s.zip" % RULES_JVM_EXTERNAL_TAG, |
| ) |
| |
| load("@rules_jvm_external//:defs.bzl", "maven_install") |
| |
| maven_install( |
| artifacts = [ |
| "com.google.code.findbugs:jsr305:3.0.2", |
| "com.google.errorprone:error_prone_annotations:2.11.0", |
| "com.google.j2objc:j2objc-annotations:1.3", |
| "org.codehaus.mojo:animal-sniffer-annotations:1.20", |
| "org.checkerframework:checker-qual:3.12.0", |
| ], |
| repositories = [ |
| "https://repo1.maven.org/maven2", |
| ], |
| ) |
| ``` |
| |
| ### 2. Create one BUILD file {:#2-build} |
| |
| Now that you have your workspace defined and external dependencies (if |
| applicable) listed, you need to create `BUILD` files to describe how your project |
| should be built. Unlike Maven with its one `pom.xml` file, Bazel can use many |
| `BUILD` files to build a project. These files specify multiple build targets, |
| which allow Bazel to produce incremental builds. |
| |
| Add `BUILD` files in stages. Start with adding one `BUILD` file |
| at the root of your project and using it to do an initial build using Bazel. |
| Then, you refine your build by adding more `BUILD` files with more granular |
| targets. |
| |
| 1. In the same directory as your `WORKSPACE` file, create a text file and |
| name it `BUILD`. |
| |
| 2. In this `BUILD` file, use the appropriate rule to create one target to |
| build your project. Here are some tips: |
| |
| * Use the appropriate rule: |
| * To build projects with a single Maven module, use the |
| `java_library` rule as follows: |
| |
| ```python |
| java_library( |
| name = "everything", |
| srcs = glob(["src/main/java/**/*.java"]), |
| resources = glob(["src/main/resources/**"]), |
| deps = ["//:all-external-targets"], |
| ) |
| ``` |
| * To build projects with multiple Maven modules, use the |
| `java_library` rule as follows: |
| |
| ```python |
| java_library( |
| name = "everything", |
| srcs = glob([ |
| "Module1/src/main/java/**/*.java", |
| "Module2/src/main/java/**/*.java", |
| ... |
| ]), |
| resources = glob([ |
| "Module1/src/main/resources/**", |
| "Module2/src/main/resources/**", |
| ... |
| ]), |
| deps = ["//:all-external-targets"], |
| ) |
| ``` |
| * To build binaries, use the `java_binary` rule: |
| |
| ```python |
| java_binary( |
| name = "everything", |
| srcs = glob(["src/main/java/**/*.java"]), |
| resources = glob(["src/main/resources/**"]), |
| deps = ["//:all-external-targets"], |
| main_class = "com.example.Main" |
| ) |
| ``` |
| * Specify the attributes: |
| * `name`: Give the target a meaningful name. In the examples above, |
| the target is called "everything." |
| * `srcs`: Use globbing to list all .java files in your project. |
| * `resources`: Use globbing to list all resources in your project. |
| * `deps`: You need to determine which external dependencies your |
| project needs. For example, if you generated a list of external |
| dependencies using the tool `generate_workspace`, the dependencies |
| for `java_library` are the libraries listed in the |
| `generated_java_libraries` macro. |
| * Take a look at the |
| [example below of this top-level BUILD file](#guava-2) from |
| the migration of the Guava project. |
| |
| 3. Now that you have a `BUILD` file at the root of your project, build |
| your project to ensure that it works. On the command line, from your |
| workspace directory, use `bazel build //:everything` to build your |
| project with Bazel. |
| |
| The project has now been successfully built with Bazel. You will need |
| to add more `BUILD` files to allow incremental builds of the project. |
| |
| #### Guava project example: start with one BUILD file {:#guava-2} |
| |
| When migrating the Guava project to Bazel, initially one `BUILD` file is used |
| to build the entire project. Here are the contents of this initial `BUILD` |
| file in the workspace directory: |
| |
| ```python |
| java_library( |
| name = "everything", |
| srcs = glob([ |
| "guava/src/**/*.java", |
| "futures/failureaccess/src/**/*.java", |
| ]), |
| deps = [ |
| "@maven//:com_google_code_findbugs_jsr305", |
| "@maven//:com_google_errorprone_error_prone_annotations", |
| "@maven//:com_google_j2objc_j2objc_annotations", |
| "@maven//:org_checkerframework_checker_qual", |
| "@maven//:org_codehaus_mojo_animal_sniffer_annotations", |
| ], |
| ) |
| ``` |
| |
| ### 3. Create more BUILD files (optional) {:#3-build} |
| |
| Bazel does work with just one `BUILD file`, as you saw after completing your first |
| build. You should still consider breaking the build into smaller chunks by |
| adding more `BUILD` files with granular targets. |
| |
| Multiple `BUILD` files with multiple targets will give the build increased |
| granularity, allowing: |
| |
| * increased incremental builds of the project, |
| * increased parallel execution of the build, |
| * better maintainability of the build for future users, and |
| * control over visibility of targets between packages, which can prevent |
| issues such as libraries containing implementation details leaking into |
| public APIs. |
| |
| Tips for adding more `BUILD` files: |
| |
| * You can start by adding a `BUILD` file to each Java package. Start with |
| Java packages that have the fewest dependencies and work you way up |
| to packages with the most dependencies. |
| * As you add `BUILD` files and specify targets, add these new targets to the |
| `deps` sections of targets that depend on them. Note that the `glob()` |
| function does not cross package boundaries, so as the number |
| of packages grows the files matched by `glob()` will shrink. |
| * Any time you add a `BUILD` file to a `main` directory, ensure that you add |
| a `BUILD` file to the corresponding `test` directory. |
| * Take care to limit visibility properly between packages. |
| * To simplify troubleshooting errors in your setup of `BUILD` files, ensure |
| that the project continues to build with Bazel as you add each build |
| file. Run `bazel build //...` to ensure all of your targets still build. |
| |
| ### 4. Build using Bazel {:#4-build} |
| |
| You've been building using Bazel as you add `BUILD` files to validate the setup |
| of the build. |
| |
| When you have `BUILD` files at the desired granularity, you can use Bazel |
| to produce all of your builds. |