commit | 17818b25014a19d25dca2f0fc199cd967e1ac8de | [log] [tgz] |
---|---|---|
author | hlopko <hlopko@google.com> | Fri Jan 04 15:14:30 2019 +0100 |
committer | Marcel Hlopko <hlopko@google.com> | Wed Jan 09 08:58:14 2019 +0100 |
tree | 924e51fa8f2c88bea44544f444431e60ca3fccb6 | |
parent | 30e32836fa1e3e60e402241971a3a805285739c2 [diff] |
Add initial content of rules_cc repo RELNOTES: None. PiperOrigin-RevId: 227846116
This repository contains Starlark implementation of C++ rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
For the list of C++ rules, see the Bazel documentation.
There is no need to use rules from this repository just yet. If you want to use rules_cc anyway, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_cc", urls = ["https://github.com/bazelbuild/rules_cc/archive/TODO"], sha256 = "TODO", )
Then, in your BUILD files, import and use the rules:
load("@rules_cc//cc:rules.bzl", "cc_library") cc_library( ... )
This repository also contains migration tools that can be used to migrate your project for Bazel incompatible changes.