commit | e86b282e6fb72e6c508937f396c4e3b50cb9ad96 | [log] [tgz] |
---|---|---|
author | Googler <noreply@google.com> | Mon Mar 25 01:00:07 2019 -0700 |
committer | Copybara-Service <copybara-worker@google.com> | Mon Mar 25 01:00:32 2019 -0700 |
tree | 7a9329f8f92eb277246855a9335501ba9e665d94 | |
parent | 2312d7213425d868a54983f963c3e3d80b262558 [diff] |
Update protobuf to the latest release (3.7.0) [Copybara import of https://github.com/bazelbuild/rules_cc/pull/8] Because of https://github.com/protocolbuffers/protobuf/issues/5918 we cannot use protobuf_deps() just yet. At least we can use the zlib.BUILD file from their examples. Fixes https://github.com/bazelbuild/rules_cc/issues/6 Merge 9bb624f3c8680ae9c9bb1131d1a3a9e0dde8a83f into 2312d7213425d868a54983f963c3e3d80b262558 PiperOrigin-RevId: 240091300
This repository contains Starlark implementation of C++ rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
For the list of C++ rules, see the Bazel documentation.
There is no need to use rules from this repository just yet. If you want to use rules_cc anyway, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_cc", urls = ["https://github.com/bazelbuild/rules_cc/archive/TODO"], sha256 = "TODO", )
Then, in your BUILD files, import and use the rules:
load("@rules_cc//cc:rules.bzl", "cc_library") cc_library( ... )
This repository also contains migration tools that can be used to migrate your project for Bazel incompatible changes.
Script that migrates legacy crosstool fields into features (incompatible flag, tracking issue).
TLDR:
bazel run @rules_cc//tools/migration:legacy_fields_migrator -- \ --input=my_toolchain/CROSSTOOL \ --inline
Bazel and rules_cc are the work of many contributors. We appreciate your help!
To contribute, please read the contribution guidelines: CONTRIBUTING.md.
Note that the rules_cc use the GitHub issue tracker for bug reports and feature requests only. For asking questions see:
#cc
on bazelbuild.slack.com (use bazel-slackin to join).