| /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
| file Copyright.txt or https://cmake.org/licensing for details. */ | |
| #ifndef BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H | |
| #define BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H | |
| #include <set> | |
| #include <stdio.h> | |
| #include <string> | |
| std::wstring AsAbsoluteWindowsPath(const std::string& path); | |
| class DefParser{ | |
| public: | |
| DefParser() {} | |
| // This method adds a DEF file. | |
| // It merges all the symbols found in the DEF file into final result. | |
| bool AddDefinitionFile(const char* filename); | |
| // This method adds an Object file. | |
| // It parses that object file and merge symbols found into final result. | |
| bool AddObjectFile(const char* filename); | |
| // Add a file, the function itself will tell which type of file it is. | |
| bool AddFile(const std::string& filename); | |
| // Set the DLL name the output DEF file is used for. | |
| // This will cause a "LIBRARY <DLLName>" entry in the output DEF file. | |
| void SetDLLName(const std::string& filename); | |
| // Write all symbols found into the output DEF file. | |
| void WriteFile(FILE* file); | |
| private: | |
| std::set<std::string> Symbols; | |
| std::set<std::string> DataSymbols; | |
| std::string DLLName; | |
| // Returns true if filename ends with .def (case insensitive). | |
| static bool IsDefFile(const std::string& filename); | |
| }; | |
| #endif |