|  | // Copyright 2023 The Bazel Authors. All rights reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | package com.google.devtools.build.lib.packages; | 
|  |  | 
|  | import com.google.common.collect.ImmutableMap; | 
|  |  | 
|  | /** | 
|  | * A library of the fixed Starlark environment for various contexts. | 
|  | * | 
|  | * <p>This is the source of truth for what symbols are available in what Starlark contexts (BUILD, | 
|  | * .bzl, etc.), before considering how symbols may be added by registering them on the rule class | 
|  | * provider, or how symbols may be substituted by builtins injection. In other words, this is the | 
|  | * starting point for defining the minimum Starlark environments that Bazel supports for BUILD | 
|  | * files, .bzl files, etc. See {@link BazelStarlarkEnvironment} for the final determination of the | 
|  | * environment after accounting for registered symbols and builtins injection. | 
|  | * | 
|  | * <p>This is split between an interface in the lib/packages/ directory and an implementation in the | 
|  | * lib/analysis/starlark/ directory, in order to avoid new dependency edges from lib/packages/ to | 
|  | * lib/analysis/. | 
|  | */ | 
|  | public interface StarlarkGlobals { | 
|  |  | 
|  | /** | 
|  | * Returns a simple environment containing a few general utility modules, {@code depset}, and | 
|  | * {@code select()}. | 
|  | * | 
|  | * <p>In general, if you need a Bazel-y Starlark environment and don't know what to choose, prefer | 
|  | * to use this one for uniformity with as many other contexts as possible. | 
|  | */ | 
|  | ImmutableMap<String, Object> getUtilToplevels(); | 
|  |  | 
|  | /** | 
|  | * Similar to {@link #getUtilToplevels} but without {@code select()} and with {@code struct}. Used | 
|  | * for cquery. | 
|  | */ | 
|  | // TODO(bazel-team): Consider whether we should replace usage of this with getUtilTopLevels(), at | 
|  | // the cost of the cquery dialect changing slightly, for the sake of uniformity and fewer | 
|  | // kinds of environments. | 
|  | ImmutableMap<String, Object> getUtilToplevelsForCquery(); | 
|  |  | 
|  | /** | 
|  | * Returns the fixed top-levels for BUILD files that also happen to be fields of {@code native}. | 
|  | * This does not include any native rules. | 
|  | */ | 
|  | ImmutableMap<String, Object> getFixedBuildFileToplevelsSharedWithNative(); | 
|  |  | 
|  | /** Returns the fixed top-levels for BUILD files that are *not* also fields of {@code native}. */ | 
|  | ImmutableMap<String, Object> getFixedBuildFileToplevelsNotInNative(); | 
|  |  | 
|  | /** Returns the fixed top-levels for .bzl files, excluding the {@code native} object. */ | 
|  | ImmutableMap<String, Object> getFixedBzlToplevels(); | 
|  |  | 
|  | /** Returns the top-levels for .scl files. */ | 
|  | ImmutableMap<String, Object> getSclToplevels(); | 
|  | } |