| // Copyright 2014 The Bazel Authors. All rights reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| package com.google.devtools.build.lib.actions; | |
| import com.google.common.collect.ImmutableMap; | |
| import com.google.common.collect.Multimap; | |
| import com.google.devtools.build.lib.actions.Executor.ActionContext; | |
| /** | |
| * An object describing that actions require a particular implementation of an | |
| * {@link ActionContext}. | |
| * | |
| * <p>This is expected to be implemented by modules that also implement actions which need these | |
| * contexts. Other modules will provide implementations for various action contexts by implementing | |
| * {@link ActionContextProvider}. | |
| * | |
| * <p>Example: a module requires {@code SpawnActionContext} to do its job, and it creates | |
| * actions with the mnemonic <code>C++</code>. Then the {@link #getSpawnActionContexts} method of | |
| * this module would return a map with the key <code>"C++"</code> in it. | |
| * | |
| * <p>The module can either decide for itself which implementation is needed and make the value | |
| * associated with this key a constant or defer that decision to the user, for example, by | |
| * providing a command line option and setting the value in the map based on that. | |
| * | |
| * <p>Other modules are free to provide different implementations of {@code SpawnActionContext}. | |
| * This can be used, for example, to implement sandboxed or distributed execution of | |
| * {@code SpawnAction}s in different ways, while giving the user control over how exactly they | |
| * are executed. | |
| */ | |
| public interface ActionContextConsumer { | |
| /** | |
| * Returns a map from spawn action mnemonics created by this module to the name of the | |
| * implementation of {@code SpawnActionContext} that the module wants to use for executing | |
| * it. | |
| * | |
| * <p>If a spawn action is executed whose mnemonic maps to the empty string or is not | |
| * present in the map at all, the choice of the implementation is left to Blaze. | |
| * | |
| * <p>Matching on mnemonics is done case-insensitively so it is recommended that any | |
| * implementation of this method makes sure that no two keys that refer to the same mnemonic are | |
| * present in the returned map. The easiest way to assure this is to use a map created using | |
| * {@code new TreeMap<>(String.CASE_INSENSITIVE_ORDER)}. | |
| */ | |
| ImmutableMap<String, String> getSpawnActionContexts(); | |
| /** | |
| * Returns a map from action context class to the implementation required by the module. | |
| * | |
| * <p>If the implementation name is the empty string, the choice is left to Blaze. | |
| */ | |
| Multimap<Class<? extends ActionContext>, String> getActionContexts(); | |
| } |