| #!/bin/bash | 
 |  | 
 | # Copyright 2014 The Bazel Authors. All rights reserved. | 
 | # | 
 | # Licensed under the Apache License, Version 2.0 (the "License"); | 
 | # you may not use this file except in compliance with the License. | 
 | # You may obtain a copy of the License at | 
 | # | 
 | #    http://www.apache.org/licenses/LICENSE-2.0 | 
 | # | 
 | # Unless required by applicable law or agreed to in writing, software | 
 | # distributed under the License is distributed on an "AS IS" BASIS, | 
 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | # See the License for the specific language governing permissions and | 
 | # limitations under the License. | 
 |  | 
 | # This script bootstraps building a Bazel binary without Bazel then | 
 | # use this compiled Bazel to bootstrap Bazel itself. It can also | 
 | # be provided with a previous version of Bazel to bootstrap Bazel | 
 | # itself. | 
 | # The resulting binary can be found at output/bazel. | 
 |  | 
 | set -o errexit | 
 |  | 
 | cd "$(dirname "$0")" | 
 |  | 
 | # Set the default verbose mode in buildenv.sh so that we do not display command | 
 | # output unless there is a failure.  We do this conditionally to offer the user | 
 | # a chance of overriding this in case they want to do so. | 
 | : ${VERBOSE:=no} | 
 |  | 
 | source scripts/bootstrap/buildenv.sh | 
 |  | 
 | mkdir -p output | 
 | : ${BAZEL:=} | 
 |  | 
 | # | 
 | # Create an initial binary so we can host ourself | 
 | # | 
 | if [ ! -x "${BAZEL}" ]; then | 
 |   new_step 'Building Bazel from scratch' | 
 |   source scripts/bootstrap/compile.sh | 
 | fi | 
 |  | 
 | # | 
 | # Bootstrap bazel using the previous bazel binary = release binary | 
 | # | 
 | if [ "${EMBED_LABEL-x}" = "x" ]; then | 
 |   # Add a default label when unspecified | 
 |   git_sha1=$(git_sha1) | 
 |   EMBED_LABEL="$(get_last_version) (@${git_sha1:-non-git})" | 
 | fi | 
 |  | 
 | if [[ $PLATFORM == "darwin" ]] && \ | 
 |     xcodebuild -showsdks 2> /dev/null | grep -q '\-sdk iphonesimulator'; then | 
 |   EXTRA_BAZEL_ARGS="${EXTRA_BAZEL_ARGS-} --define IPHONE_SDK=1" | 
 | fi | 
 |  | 
 | source scripts/bootstrap/bootstrap.sh | 
 |  | 
 | new_step 'Building Bazel with Bazel' | 
 | display "." | 
 | log "Building output/bazel" | 
 | # We set host and target platform directly because we are building for the local | 
 | # host. | 
 | bazel_build "src:bazel_nojdk${EXE_EXT}" \ | 
 |   --action_env=PATH \ | 
 |   --host_platform=@local_config_platform//:host \ | 
 |   --platforms=@local_config_platform//:host \ | 
 |   || fail "Could not build Bazel" | 
 | bazel_bin_path="$(get_bazel_bin_path)/src/bazel_nojdk${EXE_EXT}" | 
 | [ -e "$bazel_bin_path" ] \ | 
 |   || fail "Could not find freshly built Bazel binary at '$bazel_bin_path'" | 
 | cp -f "$bazel_bin_path" "output/bazel${EXE_EXT}" \ | 
 |   || fail "Could not copy '$bazel_bin_path' to 'output/bazel${EXE_EXT}'" | 
 | chmod 0755 "output/bazel${EXE_EXT}" | 
 | BAZEL="$(pwd)/output/bazel${EXE_EXT}" | 
 |  | 
 | clear_log | 
 | display "Build successful! Binary is here: ${BAZEL}" |