| // Copyright 2018 The Bazel Authors. All rights reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| package com.google.devtools.build.lib.dynamic; | |
| import com.google.devtools.common.options.Option; | |
| import com.google.devtools.common.options.OptionDocumentationCategory; | |
| import com.google.devtools.common.options.OptionEffectTag; | |
| import com.google.devtools.common.options.OptionsBase; | |
| /** | |
| * Options related to dynamic spawn execution. | |
| */ | |
| public class DynamicExecutionOptions extends OptionsBase { | |
| @Option( | |
| name = "experimental_spawn_scheduler", | |
| documentationCategory = OptionDocumentationCategory.UNCATEGORIZED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "null", | |
| help = | |
| "Enable dynamic execution by running actions locally and remotely in parallel. Bazel " | |
| + "spawns each action locally and remotely and picks the one that completes first. " | |
| + "If an action supports workers, the local action will be run in the persistent " | |
| + "worker mode. To enable dynamic execution for an individual action mnemonic, use " | |
| + "the `--internal_spawn_scheduler` and `--strategy=<mnemonic>=dynamic` flags " | |
| + "instead.", | |
| expansion = {"--internal_spawn_scheduler", "--spawn_strategy=dynamic"}) | |
| public Void experimentalSpawnScheduler; | |
| @Option( | |
| name = "internal_spawn_scheduler", | |
| documentationCategory = OptionDocumentationCategory.UNDOCUMENTED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "false", | |
| help = | |
| "Placeholder option so that we can tell in Blaze whether the spawn scheduler was " | |
| + "enabled." | |
| ) | |
| public boolean internalSpawnScheduler; | |
| @Option( | |
| name = "dynamic_local_strategy", | |
| documentationCategory = OptionDocumentationCategory.UNDOCUMENTED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "sandboxed", | |
| help = "Strategy to use when the dynamic spawn scheduler decides to run an action locally." | |
| ) | |
| public String dynamicLocalStrategy; | |
| @Option( | |
| name = "dynamic_remote_strategy", | |
| documentationCategory = OptionDocumentationCategory.UNDOCUMENTED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "remote", | |
| help = "Strategy to use when the dynamic spawn scheduler decides to run an action remotely." | |
| ) | |
| public String dynamicRemoteStrategy; | |
| @Option( | |
| name = "dynamic_worker_strategy", | |
| documentationCategory = OptionDocumentationCategory.UNDOCUMENTED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "worker", | |
| help = "Strategy to use when the dynamic spawn scheduler decides to run an action in a" | |
| + " worker." | |
| ) | |
| public String dynamicWorkerStrategy; | |
| @Option( | |
| name = "experimental_local_execution_delay", | |
| documentationCategory = OptionDocumentationCategory.UNCATEGORIZED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "1000", | |
| help = | |
| "How many milliseconds should local execution be delayed, if remote execution was faster" | |
| + " during a build at least once?" | |
| ) | |
| public int localExecutionDelay; | |
| @Option( | |
| name = "experimental_debug_spawn_scheduler", | |
| documentationCategory = OptionDocumentationCategory.UNDOCUMENTED, | |
| effectTags = {OptionEffectTag.UNKNOWN}, | |
| defaultValue = "false" | |
| ) | |
| public boolean debugSpawnScheduler; | |
| } |