blob: 56f89978aece5f3b7f718df590e3e124ae14a6ba [file] [log] [blame]
// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.devtools.build.skyframe;
import com.google.devtools.build.lib.concurrent.ThreadSafety.ThreadSafe;
import com.google.devtools.build.lib.util.GroupedList.GroupedListHelper;
import java.util.Collection;
import java.util.Set;
import javax.annotation.Nullable;
/**
* A node in the graph. All operations on this class are thread-safe.
*
* <p>This interface is public only for the benefit of alternative graph implementations outside of
* the package.
*/
public interface NodeEntry extends ThinNodeEntry {
/**
* Return code for {@link #addReverseDepAndCheckIfDone(SkyKey)}.
*/
enum DependencyState {
/** The node is done. */
DONE,
/**
* The node was just created and needs to be scheduled for its first evaluation pass. The
* evaluator is responsible for signaling the reverse dependency node.
*/
NEEDS_SCHEDULING,
/**
* The node was already created, but isn't done yet. The evaluator is responsible for
* signaling the reverse dependency node.
*/
ADDED_DEP;
}
/**
* Return code for {@link #getDirtyState}.
*/
enum DirtyState {
/**
* The node's dependencies need to be checked to see if it needs to be rebuilt. The
* dependencies must be obtained through calls to {@link #getNextDirtyDirectDeps} and checked.
*/
CHECK_DEPENDENCIES,
/**
* All of the node's dependencies are unchanged, and the value itself was not marked changed,
* so its current value is still valid -- it need not be rebuilt.
*/
VERIFIED_CLEAN,
/**
* A rebuilding is required or in progress, because either the node itself changed or one of
* its dependencies did.
*/
REBUILDING
}
boolean keepEdges();
/**
* Returns the value stored in this entry. This method may only be called after the evaluation of
* this node is complete, i.e., after {@link #setValue} has been called.
*/
@ThreadSafe
SkyValue getValue();
/**
* Returns raw {@link SkyValue} stored in this entry, which may include metadata associated with
* it (like events and errors). This method may only be called after the evaluation of this node
* is complete, i.e., after {@link #setValue} has been called.
*
* <p>Use the static methods of {@link ValueWithMetadata} to extract metadata if necessary.
*/
@ThreadSafe
SkyValue getValueMaybeWithMetadata();
/**
* Returns the value, even if dirty or changed. Returns null otherwise.
*/
@ThreadSafe
SkyValue toValue();
/**
* Returns the error, if any, associated to this node. This method may only be called after
* the evaluation of this node is complete, i.e., after {@link #setValue} has been called.
*/
@Nullable
@ThreadSafe
ErrorInfo getErrorInfo();
/**
* Returns the set of reverse deps that have been declared so far this build. Only for use in
* debugging and when bubbling errors up in the --nokeep_going case, where we need to know what
* parents this entry has.
*/
@ThreadSafe
Set<SkyKey> getInProgressReverseDeps();
/**
* Transitions the node from the EVALUATING to the DONE state and simultaneously sets it to the
* given value and error state. It then returns the set of reverse dependencies that need to be
* signaled.
*
* <p>This is an atomic operation to avoid a race where two threads work on two nodes, where one
* node depends on another (b depends on a). When a finishes, it signals <b>exactly</b> the set
* of reverse dependencies that are registered at the time of the {@code setValue} call. If b
* comes in before a, it is signaled (and re-scheduled) by a, otherwise it needs to do that
* itself.
*
* <p>{@code version} indicates the graph version at which this node is being written. If the
* entry determines that the new value is equal to the previous value, the entry will keep its
* current version. Callers can query that version to see if the node considers its value to have
* changed.
*/
@ThreadSafe
Set<SkyKey> setValue(SkyValue value, Version version);
/**
* Queries if the node is done and adds the given key as a reverse dependency. The return code
* indicates whether a) the node is done, b) the reverse dependency is the first one, so the
* node needs to be scheduled, or c) the reverse dependency was added, and the node does not
* need to be scheduled.
*
* <p>This method <b>must</b> be called before any processing of the entry. This encourages
* callers to check that the entry is ready to be processed.
*
* <p>Adding the dependency and checking if the node needs to be scheduled is an atomic operation
* to avoid a race where two threads work on two nodes, where one depends on the other (b depends
* on a). In that case, we need to ensure that b is re-scheduled exactly once when a is done.
* However, a may complete first, in which case b has to re-schedule itself. Also see {@link
* #setValue}.
*
* <p>If the parameter is {@code null}, then no reverse dependency is added, but we still check
* if the node needs to be scheduled.
*/
@ThreadSafe
DependencyState addReverseDepAndCheckIfDone(SkyKey reverseDep);
/**
* Tell this node that one of its dependencies is now done. Callers must check the return value,
* and if true, they must re-schedule this node for evaluation. Equivalent to
* {@code #signalDep(Long.MAX_VALUE)}. Since this entry's version is less than
* {@link Long#MAX_VALUE}, informing this entry that a child of it has version
* {@link Long#MAX_VALUE} will force it to re-evaluate.
*/
@ThreadSafe
boolean signalDep();
/**
* Tell this entry that one of its dependencies is now done. Callers must check the return value,
* and if true, they must re-schedule this node for evaluation.
*
* @param childVersion If this entry {@link #isDirty()} and {@code childVersion} is not at most
* {@link #getVersion()}, then this entry records that one of its children has changed since it
* was last evaluated (namely, it was last evaluated at version {@link #getVersion()} and the
* child was last evaluated at {@code childVersion}. Thus, the next call to
* {@link #getDirtyState()} will return {@link DirtyState#REBUILDING}.
*/
@ThreadSafe
boolean signalDep(Version childVersion);
/**
* Marks this entry as up-to-date at this version.
*
* @return {@link Set} of reverse dependencies to signal that this node is done.
*/
@ThreadSafe
Set<SkyKey> markClean();
/**
* Forces this node to be re-evaluated, even if none of its dependencies are known to have
* changed.
*
* <p>Used when an external caller has reason to believe that re-evaluating may yield a new
* result. This method should not be used if one of the normal deps of this node has changed,
* the usual change-pruning process should work in that case.
*/
@ThreadSafe
void forceRebuild();
/**
* Gets the current version of this entry.
*/
@ThreadSafe
Version getVersion();
/**
* Gets the current state of checking this dirty entry to see if it must be re-evaluated. Must be
* called each time evaluation of a dirty entry starts to find the proper action to perform next,
* as enumerated by {@link NodeEntry.DirtyState}.
*/
@ThreadSafe
NodeEntry.DirtyState getDirtyState();
/**
* Should only be called if the entry is dirty. During the examination to see if the entry must be
* re-evaluated, this method returns the next group of children to be checked. Callers should
* have already called {@link #getDirtyState} and received a return value of
* {@link DirtyState#CHECK_DEPENDENCIES} before calling this method -- any other
* return value from {@link #getDirtyState} means that this method must not be called, since
* whether or not the node needs to be rebuilt is already known.
*
* <p>Deps are returned in groups. The deps in each group were requested in parallel by the
* {@code SkyFunction} last build, meaning independently of the values of any other deps in this
* group (although possibly depending on deps in earlier groups). Thus the caller may check all
* the deps in this group in parallel, since the deps in all previous groups are verified
* unchanged. See {@link SkyFunction.Environment#getValues} for more on dependency groups.
*
* <p>The caller should register these as deps of this entry using {@link #addTemporaryDirectDeps}
* before checking them.
*
* @see BuildingState#getNextDirtyDirectDeps()
*/
@ThreadSafe
Collection<SkyKey> getNextDirtyDirectDeps();
/**
* Returns the set of direct dependencies. This may only be called while the node is being
* evaluated, that is, before {@link #setValue} and after {@link #markDirty}.
*/
@ThreadSafe
Set<SkyKey> getTemporaryDirectDeps();
@ThreadSafe
boolean noDepsLastBuild();
/**
* Remove dep from direct deps. This should only be called if this entry is about to be
* committed as a cycle node, but some of its children were not checked for cycles, either
* because the cycle was discovered before some children were checked; some children didn't have a
* chance to finish before the evaluator aborted; or too many cycles were found when it came time
* to check the children.
*/
@ThreadSafe
void removeUnfinishedDeps(Set<SkyKey> unfinishedDeps);
@ThreadSafe
void addTemporaryDirectDeps(GroupedListHelper<SkyKey> helper);
/**
* Returns true if the node is ready to be evaluated, i.e., it has been signaled exactly as many
* times as it has temporary dependencies. This may only be called while the node is being
* evaluated, that is, before {@link #setValue} and after {@link #markDirty}.
*/
@ThreadSafe
boolean isReady();
}