|  | // Copyright 2014 The Bazel Authors. All rights reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  | package com.google.devtools.build.lib.skyframe; | 
|  |  | 
|  | import com.google.common.annotations.VisibleForTesting; | 
|  | import com.google.devtools.build.lib.actions.ActionExecutionStatusReporter; | 
|  | import com.google.devtools.build.lib.util.Preconditions; | 
|  |  | 
|  | import java.util.concurrent.atomic.AtomicBoolean; | 
|  |  | 
|  | /** | 
|  | * An object that can monitor whether actions are getting completed in a timely manner. | 
|  | * | 
|  | * <p>If there's nothing happening for a while, a background thread will print (and update) the | 
|  | * "Still waiting for N actions to complete..." message. | 
|  | */ | 
|  | public final class ActionExecutionInactivityWatchdog { | 
|  |  | 
|  | /** An object used in monitoring action execution inactivity. */ | 
|  | public interface InactivityMonitor { | 
|  |  | 
|  | /** Returns whether action execution has started. */ | 
|  | boolean hasStarted(); | 
|  |  | 
|  | /** Returns the number of enqueued but not yet completed actions. */ | 
|  | int getPending(); | 
|  |  | 
|  | /** | 
|  | * Waits for any action to complete, or the timeout to elapse. | 
|  | * | 
|  | * <p>The thread must wait at least for the specified timeout, unless some action completes in | 
|  | * the meantime. It's not allowed to return 0 too early. | 
|  | * | 
|  | * <p>Note that it's acceptable to return (any value) later than specified by the timeout. | 
|  | * | 
|  | * @return the number of actions completed during the wait | 
|  | */ | 
|  | int waitForNextCompletion(int timeoutMilliseconds) throws InterruptedException; | 
|  | } | 
|  |  | 
|  | /** An object that the watchdog can report inactivity to. */ | 
|  | public interface InactivityReporter { | 
|  |  | 
|  | /** | 
|  | * Report that actions are not getting completed in a timely manner. | 
|  | * | 
|  | * <p>Inactivity is typically not reported if tests with streaming output are being run. | 
|  | */ | 
|  | void maybeReportInactivity(); | 
|  | } | 
|  |  | 
|  | @VisibleForTesting | 
|  | interface Sleep { | 
|  | void sleep(int durationMilliseconds) throws InterruptedException; | 
|  | } | 
|  |  | 
|  | private static final class WaitTime { | 
|  | private final int progressIntervalFlagValue; | 
|  | private int prev; | 
|  |  | 
|  | public WaitTime(int progressIntervalFlagValue) { | 
|  | this.progressIntervalFlagValue = progressIntervalFlagValue; | 
|  | } | 
|  |  | 
|  | public void reset() { | 
|  | prev = 0; | 
|  | } | 
|  |  | 
|  | public int next() { | 
|  | prev = ActionExecutionStatusReporter.getWaitTime(progressIntervalFlagValue, prev); | 
|  | return prev; | 
|  | } | 
|  | } | 
|  |  | 
|  | private final AtomicBoolean isRunning = new AtomicBoolean(false); | 
|  | private final InactivityMonitor monitor; | 
|  | private final InactivityReporter reporter; | 
|  | private final Sleep sleeper; | 
|  | private final Thread thread; | 
|  | private final WaitTime waitTime; | 
|  |  | 
|  | public ActionExecutionInactivityWatchdog(InactivityMonitor monitor, InactivityReporter reporter, | 
|  | int progressIntervalFlagValue) { | 
|  | this(monitor, reporter, progressIntervalFlagValue, new Sleep() { | 
|  | @Override | 
|  | public void sleep(int durationMilliseconds) throws InterruptedException { | 
|  | Thread.sleep(durationMilliseconds); | 
|  | } | 
|  | }); | 
|  | } | 
|  |  | 
|  | @VisibleForTesting | 
|  | public ActionExecutionInactivityWatchdog(InactivityMonitor monitor, InactivityReporter reporter, | 
|  | int progressIntervalFlagValue, Sleep sleeper) { | 
|  | this.monitor = Preconditions.checkNotNull(monitor); | 
|  | this.reporter = Preconditions.checkNotNull(reporter); | 
|  | this.sleeper = Preconditions.checkNotNull(sleeper); | 
|  | this.waitTime = new WaitTime(progressIntervalFlagValue); | 
|  | this.thread = new Thread(new Runnable() { | 
|  | @Override | 
|  | public void run() { | 
|  | enterWatchdogLoop(); | 
|  | } | 
|  | }); | 
|  | this.thread.setDaemon(true); | 
|  | this.thread.setName("action-execution-watchdog"); | 
|  | } | 
|  |  | 
|  | /** Starts the watchdog thread. This method should only be called once. */ | 
|  | public void start() { | 
|  | Preconditions.checkState(!isRunning.getAndSet(true)); | 
|  | thread.start(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Stops the watchdog thread. This method should only be called once. | 
|  | * | 
|  | * <p>The method waits for the thread to terminate. If the caller thread is interrupted | 
|  | * in the meantime, the interrupted status will be set. | 
|  | */ | 
|  | public void stop() { | 
|  | Preconditions.checkState(isRunning.getAndSet(false)); | 
|  | thread.interrupt(); | 
|  | try { | 
|  | thread.join(); | 
|  | } catch (InterruptedException e) { | 
|  | // When Thread.join throws, the interrupted status is cleared. We need to set it again. | 
|  | Thread.currentThread().interrupt(); | 
|  | } | 
|  | } | 
|  |  | 
|  | private void enterWatchdogLoop() { | 
|  | while (isRunning.get()) { | 
|  | try { | 
|  | // Wait a while for any SkyFunction to finish. The returned number indicates how many | 
|  | // actions completed during the wait. It's possible that this is more than 1, since | 
|  | // this thread may not immediately regain control. | 
|  | int completedActions = monitor.waitForNextCompletion(waitTime.next() * 1000); | 
|  | if (!isRunning.get()) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | int pending = monitor.getPending(); | 
|  | if (!monitor.hasStarted() || completedActions > 0 || pending == 0) { | 
|  | // If no keys have been enqueued yet (execution hasn't started), or some actions | 
|  | // were completed since this thread was notified (we are making visible progress), | 
|  | // or there are currently no enqueued actions waiting to be processed (perhaps all | 
|  | // have completed and we are about to stop monitoring), then there's no need to | 
|  | // display any messages. | 
|  | waitTime.reset(); | 
|  |  | 
|  | // Sleep a while before checking again. Actions might be executing at a nice rate, no | 
|  | // need to worry about inactivity. This extra sleep isn't required but it's nice to | 
|  | // have: without it we would, at times of high action completion rate, unnecessarily | 
|  | // put the monitor into a fast sleep-wake cycle --- not a big problem but wasteful. | 
|  | sleeper.sleep(1000); | 
|  | } else { | 
|  | // If actions are executing but we haven't made any progress in a while (no new | 
|  | // action completion), then reassure the user that we're still running. Next time | 
|  | // wait a little longer. | 
|  | reporter.maybeReportInactivity(); | 
|  | } | 
|  | } catch (InterruptedException ie) { | 
|  | Thread.currentThread().interrupt(); | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  | } |