| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2015 Google Inc. All rights reserved. | |
| // https://developers.google.com/protocol-buffers/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #endregion | |
| using System; | |
| using System.Reflection; | |
| using Google.Protobuf.Compatibility; | |
| namespace Google.Protobuf.Reflection | |
| { | |
| /// <summary> | |
| /// Accessor for single fields. | |
| /// </summary> | |
| internal sealed class SingleFieldAccessor : FieldAccessorBase | |
| { | |
| // All the work here is actually done in the constructor - it creates the appropriate delegates. | |
| // There are various cases to consider, based on the property type (message, string/bytes, or "genuine" primitive) | |
| // and proto2 vs proto3 for non-message types, as proto3 doesn't support "full" presence detection or default | |
| // values. | |
| private readonly Action<IMessage, object> setValueDelegate; | |
| private readonly Action<IMessage> clearDelegate; | |
| internal SingleFieldAccessor(PropertyInfo property, FieldDescriptor descriptor) : base(property, descriptor) | |
| { | |
| if (!property.CanWrite) | |
| { | |
| throw new ArgumentException("Not all required properties/methods available"); | |
| } | |
| setValueDelegate = ReflectionUtil.CreateActionIMessageObject(property.GetSetMethod()); | |
| var clrType = property.PropertyType; | |
| // TODO: Validate that this is a reasonable single field? (Should be a value type, a message type, or string/ByteString.) | |
| object defaultValue = | |
| descriptor.FieldType == FieldType.Message ? null | |
| : clrType == typeof(string) ? "" | |
| : clrType == typeof(ByteString) ? ByteString.Empty | |
| : Activator.CreateInstance(clrType); | |
| clearDelegate = message => SetValue(message, defaultValue); | |
| } | |
| public override void Clear(IMessage message) | |
| { | |
| clearDelegate(message); | |
| } | |
| public override void SetValue(IMessage message, object value) | |
| { | |
| setValueDelegate(message, value); | |
| } | |
| } | |
| } |