| ZLIB version 1.3.0 for OS/400 installation instructions |
| |
| 1) Download and unpack the zlib tarball to some IFS directory. |
| (i.e.: /path/to/the/zlib/ifs/source/directory) |
| |
| If the installed IFS command supports gzip format, this is straightforward, |
| else you have to unpack first to some directory on a system supporting it, |
| then move the whole directory to the IFS via the network (via SMB or FTP). |
| |
| 2) Edit the configuration parameters in the compilation script. |
| |
| EDTF STMF('/path/to/the/zlib/ifs/source/directory/os400/make.sh') |
| |
| Tune the parameters according to your needs if not matching the defaults. |
| Save the file and exit after edition. |
| |
| 3) Enter qshell, then work in the zlib OS/400 specific directory. |
| |
| QSH |
| cd /path/to/the/zlib/ifs/source/directory/os400 |
| |
| 4) Compile and install |
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| sh make.sh |
| |
| The script will: |
| - create the libraries, objects and IFS directories for the zlib environment, |
| - compile all modules, |
| - create a service program, |
| - create a static and a dynamic binding directory, |
| - install header files for C/C++ and for ILE/RPG, both for compilation in |
| DB2 and IFS environments. |
| |
| That's all. |
| |
| |
| Notes: For OS/400 ILE RPG programmers, a /copy member defining the ZLIB |
| API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). |
| In the ILE environment, the same definitions are available from |
| file zlib.inc located in the same IFS include directory as the |
| C/C++ header files. |
| Please read comments in this member for more information. |
| |
| Remember that most foreign textual data are ASCII coded: this |
| implementation does not handle conversion from/to ASCII, so |
| text data code conversions must be done explicitly. |
| |
| Mainly for the reason above, always open zipped files in binary mode. |