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// Copyright 2020 The Bazel Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.devtools.build.lib.packages;
import com.google.common.collect.ImmutableList;
import com.google.devtools.build.lib.syntax.Location;
import com.google.devtools.build.lib.syntax.StarlarkThread;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.annotation.Nullable;
/**
* A CallStack is an opaque immutable stack of Starlark call frames, outermost call first. Its
* representation is highly optimized for space. Call {@link #toArray} to access the frames.
*
* <p>A CallStack cannot be constructed directly, but must be created by calling the {@code of}
* method of a Builder, which should be shared across all the rules of a package.
*/
public final class CallStack {
// A naive implementation using a simple array of CallStackEntry was
// found to increase retained heap size for a large query by about 6%.
// We reduce this using two optimizations:
//
// 1) entry compression
// A CallStackEntry has size 2 (header) + 1 String + 1 Location = 4 words.
// A Location has size 2 (header) + 1 String + 1 (file/loc) = 4 words.
// By representing the two strings as small integers---indices into a shared
// table---we can represent the payload using 4 ints = 2 words.
// We reconstitute new Locations and CallStackEntries on request.
// Eliminating Java object overheads reduces the marginal
// space for an element by about a half.
//
// 2) prefix sharing
// We share common stack prefixes between successive entries.
// The stacks passed to successive of() calls display locality because
// within a package, many rules are created by a single macro or stack
// of macros. The Builder records the previous stack and creates a tree node
// for each prefix. When it sees a new stack, it finds the common prefix
// for the current and previous stacks, and only creates new nodes for
// the suffix of different entries.
// Avoiding storage of redundant prefixes reduces overall space by about
// two thirds.
//
// This class intentionally does not implement List
// because internally it is a linked list,
// so accidentally using List.get for sequential access
// would result in quadratic behavior.
public static final CallStack EMPTY = new CallStack(ImmutableList.of(), 0, null);
private final List<String> strings; // builder's string table, shared
private final int size; // depth of stack
@Nullable private final Node node; // tree node representing this stack
private CallStack(List<String> strings, int size, @Nullable Node node) {
this.strings = strings;
this.size = size;
this.node = node;
}
/** Returns the call stack as a list of frames, outermost call first. */
public ImmutableList<StarlarkThread.CallStackEntry> toList() {
return ImmutableList.copyOf(toArray());
}
/** Returns the call stack as a new array, outermost call first. */
public StarlarkThread.CallStackEntry[] toArray() {
StarlarkThread.CallStackEntry[] array = new StarlarkThread.CallStackEntry[size];
int i = size;
for (Node n = node; n != null; n = n.parent) {
String file = strings.get(n.file);
String name = strings.get(n.name);
Location loc = Location.fromFileLineColumn(file, n.line, n.col);
array[--i] = new StarlarkThread.CallStackEntry(name, loc);
}
return array;
}
// A Node is a node in a linked tree representing a prefix of the call stack.
// file and line are indices of strings in the builder's shared table.
private static class Node {
Node(int name, int file, int line, int col, Node parent) {
this.name = name;
this.file = file;
this.line = line;
this.col = col;
this.parent = parent;
}
final int name;
final int file;
final int line;
final int col;
@Nullable final Node parent;
}
/** A Builder is a stateful indexer of call stacks. */
static final class Builder {
// string table: strings[index[s]] == s
private final Map<String, Integer> index = new HashMap<>();
private final List<String> strings = new ArrayList<>();
// nodes[0:depth] is the previously encountered call stack.
// We avoid ArrayList because we need efficient truncation.
private Node[] nodes = new Node[10];
private int depth = 0;
/**
* Returns a compact representation of the specified call stack. <br>
* Space efficiency depends on the similarity of the list elements in successive calls.
* Reversing the stack before calling this function destroys the optimization, for instance.
*/
CallStack of(List<StarlarkThread.CallStackEntry> stack) {
// We find and reuse the common ancestor node for the prefix common
// to the current stack and the stack passed to the previous call,
// then add child nodes for the different suffix, if any.
// Loop invariant: parent == (i > 0 ? nodes[i-1] : null)
Node parent = null;
int n = stack.size();
for (int i = 0; i < n; i++) {
StarlarkThread.CallStackEntry entry = stack.get(i);
int name = indexOf(entry.name);
int file = indexOf(entry.location.file());
int line = entry.location.line();
int column = entry.location.column();
if (i < depth
&& name == nodes[i].name
&& file == nodes[i].file
&& line == nodes[i].line
&& column == nodes[i].col) {
parent = nodes[i];
continue;
}
parent = new Node(name, file, line, column, parent);
if (i == nodes.length) {
nodes = Arrays.copyOf(nodes, nodes.length << 1); // grow by doubling
}
nodes[i] = parent;
}
this.depth = n; // truncate
// Use the same node for all empty stacks, to avoid allocations.
return parent != null ? new CallStack(strings, n, parent) : EMPTY;
}
private int indexOf(String s) {
int i = index.size();
Integer prev = index.putIfAbsent(s, i);
if (prev != null) {
i = prev;
} else {
strings.add(s);
}
return i;
}
}
}