| // Copyright 2016 Google Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| syntax = "proto3"; |
| |
| package google.bytestream; |
| |
| import "google/api/annotations.proto"; |
| |
| option go_package = "google.golang.org/genproto/googleapis/bytestream;bytestream"; |
| option java_outer_classname = "ByteStreamProto"; |
| option java_package = "com.google.bytestream"; |
| |
| |
| // #### Introduction |
| // |
| // The Byte Stream API enables a client to read and write a stream of bytes to |
| // and from a resource. Resources have names, and these names are supplied in |
| // the API calls below to identify the resource that is being read from or |
| // written to. |
| // |
| // All implementations of the Byte Stream API export the interface defined here: |
| // |
| // * `Read()`: Reads the contents of a resource. |
| // |
| // * `Write()`: Writes the contents of a resource. The client can call `Write()` |
| // multiple times with the same resource and can check the status of the write |
| // by calling `QueryWriteStatus()`. |
| // |
| // #### Service parameters and metadata |
| // |
| // The ByteStream API provides no direct way to access/modify any metadata |
| // associated with the resource. |
| // |
| // #### Errors |
| // |
| // The errors returned by the service are in the Google canonical error space. |
| service ByteStream { |
| // `Read()` is used to retrieve the contents of a resource as a sequence |
| // of bytes. The bytes are returned in a sequence of responses, and the |
| // responses are delivered as the results of a server-side streaming RPC. |
| rpc Read(ReadRequest) returns (stream ReadResponse); |
| |
| // `Write()` is used to send the contents of a resource as a sequence of |
| // bytes. The bytes are sent in a sequence of request protos of a client-side |
| // streaming RPC. |
| // |
| // A `Write()` action is resumable. If there is an error or the connection is |
| // broken during the `Write()`, the client should check the status of the |
| // `Write()` by calling `QueryWriteStatus()` and continue writing from the |
| // returned `committed_size`. This may be less than the amount of data the |
| // client previously sent. |
| // |
| // Calling `Write()` on a resource name that was previously written and |
| // finalized could cause an error, depending on whether the underlying service |
| // allows over-writing of previously written resources. |
| // |
| // When the client closes the request channel, the service will respond with |
| // a `WriteResponse`. The service will not view the resource as `complete` |
| // until the client has sent a `WriteRequest` with `finish_write` set to |
| // `true`. Sending any requests on a stream after sending a request with |
| // `finish_write` set to `true` will cause an error. The client **should** |
| // check the `WriteResponse` it receives to determine how much data the |
| // service was able to commit and whether the service views the resource as |
| // `complete` or not. |
| rpc Write(stream WriteRequest) returns (WriteResponse); |
| |
| // `QueryWriteStatus()` is used to find the `committed_size` for a resource |
| // that is being written, which can then be used as the `write_offset` for |
| // the next `Write()` call. |
| // |
| // If the resource does not exist (i.e., the resource has been deleted, or the |
| // first `Write()` has not yet reached the service), this method returns the |
| // error `NOT_FOUND`. |
| // |
| // The client **may** call `QueryWriteStatus()` at any time to determine how |
| // much data has been processed for this resource. This is useful if the |
| // client is buffering data and needs to know which data can be safely |
| // evicted. For any sequence of `QueryWriteStatus()` calls for a given |
| // resource name, the sequence of returned `committed_size` values will be |
| // non-decreasing. |
| rpc QueryWriteStatus(QueryWriteStatusRequest) returns (QueryWriteStatusResponse); |
| } |
| |
| // Request object for ByteStream.Read. |
| message ReadRequest { |
| // The name of the resource to read. |
| string resource_name = 1; |
| |
| // The offset for the first byte to return in the read, relative to the start |
| // of the resource. |
| // |
| // A `read_offset` that is negative or greater than the size of the resource |
| // will cause an `OUT_OF_RANGE` error. |
| int64 read_offset = 2; |
| |
| // The maximum number of `data` bytes the server is allowed to return in the |
| // sum of all `ReadResponse` messages. A `read_limit` of zero indicates that |
| // there is no limit, and a negative `read_limit` will cause an error. |
| // |
| // If the stream returns fewer bytes than allowed by the `read_limit` and no |
| // error occurred, the stream includes all data from the `read_offset` to the |
| // end of the resource. |
| int64 read_limit = 3; |
| } |
| |
| // Response object for ByteStream.Read. |
| message ReadResponse { |
| // A portion of the data for the resource. The service **may** leave `data` |
| // empty for any given `ReadResponse`. This enables the service to inform the |
| // client that the request is still live while it is running an operation to |
| // generate more data. |
| bytes data = 10; |
| } |
| |
| // Request object for ByteStream.Write. |
| message WriteRequest { |
| // The name of the resource to write. This **must** be set on the first |
| // `WriteRequest` of each `Write()` action. If it is set on subsequent calls, |
| // it **must** match the value of the first request. |
| string resource_name = 1; |
| |
| // The offset from the beginning of the resource at which the data should be |
| // written. It is required on all `WriteRequest`s. |
| // |
| // In the first `WriteRequest` of a `Write()` action, it indicates |
| // the initial offset for the `Write()` call. The value **must** be equal to |
| // the `committed_size` that a call to `QueryWriteStatus()` would return. |
| // |
| // On subsequent calls, this value **must** be set and **must** be equal to |
| // the sum of the first `write_offset` and the sizes of all `data` bundles |
| // sent previously on this stream. |
| // |
| // An incorrect value will cause an error. |
| int64 write_offset = 2; |
| |
| // If `true`, this indicates that the write is complete. Sending any |
| // `WriteRequest`s subsequent to one in which `finish_write` is `true` will |
| // cause an error. |
| bool finish_write = 3; |
| |
| // A portion of the data for the resource. The client **may** leave `data` |
| // empty for any given `WriteRequest`. This enables the client to inform the |
| // service that the request is still live while it is running an operation to |
| // generate more data. |
| bytes data = 10; |
| } |
| |
| // Response object for ByteStream.Write. |
| message WriteResponse { |
| // The number of bytes that have been processed for the given resource. |
| int64 committed_size = 1; |
| } |
| |
| // Request object for ByteStream.QueryWriteStatus. |
| message QueryWriteStatusRequest { |
| // The name of the resource whose write status is being requested. |
| string resource_name = 1; |
| } |
| |
| // Response object for ByteStream.QueryWriteStatus. |
| message QueryWriteStatusResponse { |
| // The number of bytes that have been processed for the given resource. |
| int64 committed_size = 1; |
| |
| // `complete` is `true` only if the client has sent a `WriteRequest` with |
| // `finish_write` set to true, and the server has processed that request. |
| bool complete = 2; |
| } |