| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using Google.Protobuf.Collections; |
| using System; |
| using System.IO; |
| using System.Text; |
| |
| namespace Google.Protobuf |
| { |
| /// <summary> |
| /// Encodes and writes protocol message fields. |
| /// </summary> |
| /// <remarks> |
| /// <para> |
| /// This class is generally used by generated code to write appropriate |
| /// primitives to the stream. It effectively encapsulates the lowest |
| /// levels of protocol buffer format. Unlike some other implementations, |
| /// this does not include combined "write tag and value" methods. Generated |
| /// code knows the exact byte representations of the tags they're going to write, |
| /// so there's no need to re-encode them each time. Manually-written code calling |
| /// this class should just call one of the <c>WriteTag</c> overloads before each value. |
| /// </para> |
| /// <para> |
| /// Repeated fields and map fields are not handled by this class; use <c>RepeatedField<T></c> |
| /// and <c>MapField<TKey, TValue></c> to serialize such fields. |
| /// </para> |
| /// </remarks> |
| public sealed partial class CodedOutputStream : IDisposable |
| { |
| // "Local" copy of Encoding.UTF8, for efficiency. (Yes, it makes a difference.) |
| internal static readonly Encoding Utf8Encoding = Encoding.UTF8; |
| |
| /// <summary> |
| /// The buffer size used by CreateInstance(Stream). |
| /// </summary> |
| public static readonly int DefaultBufferSize = 4096; |
| |
| private readonly bool leaveOpen; |
| private readonly byte[] buffer; |
| private readonly int limit; |
| private int position; |
| private readonly Stream output; |
| |
| #region Construction |
| /// <summary> |
| /// Creates a new CodedOutputStream that writes directly to the given |
| /// byte array. If more bytes are written than fit in the array, |
| /// OutOfSpaceException will be thrown. |
| /// </summary> |
| public CodedOutputStream(byte[] flatArray) : this(flatArray, 0, flatArray.Length) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new CodedOutputStream that writes directly to the given |
| /// byte array slice. If more bytes are written than fit in the array, |
| /// OutOfSpaceException will be thrown. |
| /// </summary> |
| private CodedOutputStream(byte[] buffer, int offset, int length) |
| { |
| this.output = null; |
| this.buffer = buffer; |
| this.position = offset; |
| this.limit = offset + length; |
| leaveOpen = true; // Simple way of avoiding trying to dispose of a null reference |
| } |
| |
| private CodedOutputStream(Stream output, byte[] buffer, bool leaveOpen) |
| { |
| this.output = ProtoPreconditions.CheckNotNull(output, nameof(output)); |
| this.buffer = buffer; |
| this.position = 0; |
| this.limit = buffer.Length; |
| this.leaveOpen = leaveOpen; |
| } |
| |
| /// <summary> |
| /// Creates a new <see cref="CodedOutputStream" /> which write to the given stream, and disposes of that |
| /// stream when the returned <c>CodedOutputStream</c> is disposed. |
| /// </summary> |
| /// <param name="output">The stream to write to. It will be disposed when the returned <c>CodedOutputStream is disposed.</c></param> |
| public CodedOutputStream(Stream output) : this(output, DefaultBufferSize, false) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new CodedOutputStream which write to the given stream and uses |
| /// the specified buffer size. |
| /// </summary> |
| /// <param name="output">The stream to write to. It will be disposed when the returned <c>CodedOutputStream is disposed.</c></param> |
| /// <param name="bufferSize">The size of buffer to use internally.</param> |
| public CodedOutputStream(Stream output, int bufferSize) : this(output, new byte[bufferSize], false) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new CodedOutputStream which write to the given stream. |
| /// </summary> |
| /// <param name="output">The stream to write to.</param> |
| /// <param name="leaveOpen">If <c>true</c>, <paramref name="output"/> is left open when the returned <c>CodedOutputStream</c> is disposed; |
| /// if <c>false</c>, the provided stream is disposed as well.</param> |
| public CodedOutputStream(Stream output, bool leaveOpen) : this(output, DefaultBufferSize, leaveOpen) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new CodedOutputStream which write to the given stream and uses |
| /// the specified buffer size. |
| /// </summary> |
| /// <param name="output">The stream to write to.</param> |
| /// <param name="bufferSize">The size of buffer to use internally.</param> |
| /// <param name="leaveOpen">If <c>true</c>, <paramref name="output"/> is left open when the returned <c>CodedOutputStream</c> is disposed; |
| /// if <c>false</c>, the provided stream is disposed as well.</param> |
| public CodedOutputStream(Stream output, int bufferSize, bool leaveOpen) : this(output, new byte[bufferSize], leaveOpen) |
| { |
| } |
| #endregion |
| |
| /// <summary> |
| /// Returns the current position in the stream, or the position in the output buffer |
| /// </summary> |
| public long Position |
| { |
| get |
| { |
| if (output != null) |
| { |
| return output.Position + position; |
| } |
| return position; |
| } |
| } |
| |
| #region Writing of values (not including tags) |
| |
| /// <summary> |
| /// Writes a double field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteDouble(double value) |
| { |
| WriteRawLittleEndian64((ulong)BitConverter.DoubleToInt64Bits(value)); |
| } |
| |
| /// <summary> |
| /// Writes a float field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteFloat(float value) |
| { |
| byte[] rawBytes = BitConverter.GetBytes(value); |
| if (!BitConverter.IsLittleEndian) |
| { |
| ByteArray.Reverse(rawBytes); |
| } |
| |
| if (limit - position >= 4) |
| { |
| buffer[position++] = rawBytes[0]; |
| buffer[position++] = rawBytes[1]; |
| buffer[position++] = rawBytes[2]; |
| buffer[position++] = rawBytes[3]; |
| } |
| else |
| { |
| WriteRawBytes(rawBytes, 0, 4); |
| } |
| } |
| |
| /// <summary> |
| /// Writes a uint64 field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteUInt64(ulong value) |
| { |
| WriteRawVarint64(value); |
| } |
| |
| /// <summary> |
| /// Writes an int64 field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteInt64(long value) |
| { |
| WriteRawVarint64((ulong) value); |
| } |
| |
| /// <summary> |
| /// Writes an int32 field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteInt32(int value) |
| { |
| if (value >= 0) |
| { |
| WriteRawVarint32((uint) value); |
| } |
| else |
| { |
| // Must sign-extend. |
| WriteRawVarint64((ulong) value); |
| } |
| } |
| |
| /// <summary> |
| /// Writes a fixed64 field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteFixed64(ulong value) |
| { |
| WriteRawLittleEndian64(value); |
| } |
| |
| /// <summary> |
| /// Writes a fixed32 field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteFixed32(uint value) |
| { |
| WriteRawLittleEndian32(value); |
| } |
| |
| /// <summary> |
| /// Writes a bool field value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteBool(bool value) |
| { |
| WriteRawByte(value ? (byte) 1 : (byte) 0); |
| } |
| |
| /// <summary> |
| /// Writes a string field value, without a tag, to the stream. |
| /// The data is length-prefixed. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteString(string value) |
| { |
| // Optimise the case where we have enough space to write |
| // the string directly to the buffer, which should be common. |
| int length = Utf8Encoding.GetByteCount(value); |
| WriteLength(length); |
| if (limit - position >= length) |
| { |
| if (length == value.Length) // Must be all ASCII... |
| { |
| for (int i = 0; i < length; i++) |
| { |
| buffer[position + i] = (byte)value[i]; |
| } |
| } |
| else |
| { |
| Utf8Encoding.GetBytes(value, 0, value.Length, buffer, position); |
| } |
| position += length; |
| } |
| else |
| { |
| byte[] bytes = Utf8Encoding.GetBytes(value); |
| WriteRawBytes(bytes); |
| } |
| } |
| |
| /// <summary> |
| /// Writes a message, without a tag, to the stream. |
| /// The data is length-prefixed. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteMessage(IMessage value) |
| { |
| WriteLength(value.CalculateSize()); |
| value.WriteTo(this); |
| } |
| |
| /// <summary> |
| /// Write a byte string, without a tag, to the stream. |
| /// The data is length-prefixed. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteBytes(ByteString value) |
| { |
| WriteLength(value.Length); |
| value.WriteRawBytesTo(this); |
| } |
| |
| /// <summary> |
| /// Writes a uint32 value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteUInt32(uint value) |
| { |
| WriteRawVarint32(value); |
| } |
| |
| /// <summary> |
| /// Writes an enum value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteEnum(int value) |
| { |
| WriteInt32(value); |
| } |
| |
| /// <summary> |
| /// Writes an sfixed32 value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write.</param> |
| public void WriteSFixed32(int value) |
| { |
| WriteRawLittleEndian32((uint) value); |
| } |
| |
| /// <summary> |
| /// Writes an sfixed64 value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteSFixed64(long value) |
| { |
| WriteRawLittleEndian64((ulong) value); |
| } |
| |
| /// <summary> |
| /// Writes an sint32 value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteSInt32(int value) |
| { |
| WriteRawVarint32(EncodeZigZag32(value)); |
| } |
| |
| /// <summary> |
| /// Writes an sint64 value, without a tag, to the stream. |
| /// </summary> |
| /// <param name="value">The value to write</param> |
| public void WriteSInt64(long value) |
| { |
| WriteRawVarint64(EncodeZigZag64(value)); |
| } |
| |
| /// <summary> |
| /// Writes a length (in bytes) for length-delimited data. |
| /// </summary> |
| /// <remarks> |
| /// This method simply writes a rawint, but exists for clarity in calling code. |
| /// </remarks> |
| /// <param name="length">Length value, in bytes.</param> |
| public void WriteLength(int length) |
| { |
| WriteRawVarint32((uint) length); |
| } |
| |
| #endregion |
| |
| #region Raw tag writing |
| /// <summary> |
| /// Encodes and writes a tag. |
| /// </summary> |
| /// <param name="fieldNumber">The number of the field to write the tag for</param> |
| /// <param name="type">The wire format type of the tag to write</param> |
| public void WriteTag(int fieldNumber, WireFormat.WireType type) |
| { |
| WriteRawVarint32(WireFormat.MakeTag(fieldNumber, type)); |
| } |
| |
| /// <summary> |
| /// Writes an already-encoded tag. |
| /// </summary> |
| /// <param name="tag">The encoded tag</param> |
| public void WriteTag(uint tag) |
| { |
| WriteRawVarint32(tag); |
| } |
| |
| /// <summary> |
| /// Writes the given single-byte tag directly to the stream. |
| /// </summary> |
| /// <param name="b1">The encoded tag</param> |
| public void WriteRawTag(byte b1) |
| { |
| WriteRawByte(b1); |
| } |
| |
| /// <summary> |
| /// Writes the given two-byte tag directly to the stream. |
| /// </summary> |
| /// <param name="b1">The first byte of the encoded tag</param> |
| /// <param name="b2">The second byte of the encoded tag</param> |
| public void WriteRawTag(byte b1, byte b2) |
| { |
| WriteRawByte(b1); |
| WriteRawByte(b2); |
| } |
| |
| /// <summary> |
| /// Writes the given three-byte tag directly to the stream. |
| /// </summary> |
| /// <param name="b1">The first byte of the encoded tag</param> |
| /// <param name="b2">The second byte of the encoded tag</param> |
| /// <param name="b3">The third byte of the encoded tag</param> |
| public void WriteRawTag(byte b1, byte b2, byte b3) |
| { |
| WriteRawByte(b1); |
| WriteRawByte(b2); |
| WriteRawByte(b3); |
| } |
| |
| /// <summary> |
| /// Writes the given four-byte tag directly to the stream. |
| /// </summary> |
| /// <param name="b1">The first byte of the encoded tag</param> |
| /// <param name="b2">The second byte of the encoded tag</param> |
| /// <param name="b3">The third byte of the encoded tag</param> |
| /// <param name="b4">The fourth byte of the encoded tag</param> |
| public void WriteRawTag(byte b1, byte b2, byte b3, byte b4) |
| { |
| WriteRawByte(b1); |
| WriteRawByte(b2); |
| WriteRawByte(b3); |
| WriteRawByte(b4); |
| } |
| |
| /// <summary> |
| /// Writes the given five-byte tag directly to the stream. |
| /// </summary> |
| /// <param name="b1">The first byte of the encoded tag</param> |
| /// <param name="b2">The second byte of the encoded tag</param> |
| /// <param name="b3">The third byte of the encoded tag</param> |
| /// <param name="b4">The fourth byte of the encoded tag</param> |
| /// <param name="b5">The fifth byte of the encoded tag</param> |
| public void WriteRawTag(byte b1, byte b2, byte b3, byte b4, byte b5) |
| { |
| WriteRawByte(b1); |
| WriteRawByte(b2); |
| WriteRawByte(b3); |
| WriteRawByte(b4); |
| WriteRawByte(b5); |
| } |
| #endregion |
| |
| #region Underlying writing primitives |
| /// <summary> |
| /// Writes a 32 bit value as a varint. The fast route is taken when |
| /// there's enough buffer space left to whizz through without checking |
| /// for each byte; otherwise, we resort to calling WriteRawByte each time. |
| /// </summary> |
| internal void WriteRawVarint32(uint value) |
| { |
| // Optimize for the common case of a single byte value |
| if (value < 128 && position < limit) |
| { |
| buffer[position++] = (byte)value; |
| return; |
| } |
| |
| while (value > 127 && position < limit) |
| { |
| buffer[position++] = (byte) ((value & 0x7F) | 0x80); |
| value >>= 7; |
| } |
| while (value > 127) |
| { |
| WriteRawByte((byte) ((value & 0x7F) | 0x80)); |
| value >>= 7; |
| } |
| if (position < limit) |
| { |
| buffer[position++] = (byte) value; |
| } |
| else |
| { |
| WriteRawByte((byte) value); |
| } |
| } |
| |
| internal void WriteRawVarint64(ulong value) |
| { |
| while (value > 127 && position < limit) |
| { |
| buffer[position++] = (byte) ((value & 0x7F) | 0x80); |
| value >>= 7; |
| } |
| while (value > 127) |
| { |
| WriteRawByte((byte) ((value & 0x7F) | 0x80)); |
| value >>= 7; |
| } |
| if (position < limit) |
| { |
| buffer[position++] = (byte) value; |
| } |
| else |
| { |
| WriteRawByte((byte) value); |
| } |
| } |
| |
| internal void WriteRawLittleEndian32(uint value) |
| { |
| if (position + 4 > limit) |
| { |
| WriteRawByte((byte) value); |
| WriteRawByte((byte) (value >> 8)); |
| WriteRawByte((byte) (value >> 16)); |
| WriteRawByte((byte) (value >> 24)); |
| } |
| else |
| { |
| buffer[position++] = ((byte) value); |
| buffer[position++] = ((byte) (value >> 8)); |
| buffer[position++] = ((byte) (value >> 16)); |
| buffer[position++] = ((byte) (value >> 24)); |
| } |
| } |
| |
| internal void WriteRawLittleEndian64(ulong value) |
| { |
| if (position + 8 > limit) |
| { |
| WriteRawByte((byte) value); |
| WriteRawByte((byte) (value >> 8)); |
| WriteRawByte((byte) (value >> 16)); |
| WriteRawByte((byte) (value >> 24)); |
| WriteRawByte((byte) (value >> 32)); |
| WriteRawByte((byte) (value >> 40)); |
| WriteRawByte((byte) (value >> 48)); |
| WriteRawByte((byte) (value >> 56)); |
| } |
| else |
| { |
| buffer[position++] = ((byte) value); |
| buffer[position++] = ((byte) (value >> 8)); |
| buffer[position++] = ((byte) (value >> 16)); |
| buffer[position++] = ((byte) (value >> 24)); |
| buffer[position++] = ((byte) (value >> 32)); |
| buffer[position++] = ((byte) (value >> 40)); |
| buffer[position++] = ((byte) (value >> 48)); |
| buffer[position++] = ((byte) (value >> 56)); |
| } |
| } |
| |
| internal void WriteRawByte(byte value) |
| { |
| if (position == limit) |
| { |
| RefreshBuffer(); |
| } |
| |
| buffer[position++] = value; |
| } |
| |
| internal void WriteRawByte(uint value) |
| { |
| WriteRawByte((byte) value); |
| } |
| |
| /// <summary> |
| /// Writes out an array of bytes. |
| /// </summary> |
| internal void WriteRawBytes(byte[] value) |
| { |
| WriteRawBytes(value, 0, value.Length); |
| } |
| |
| /// <summary> |
| /// Writes out part of an array of bytes. |
| /// </summary> |
| internal void WriteRawBytes(byte[] value, int offset, int length) |
| { |
| if (limit - position >= length) |
| { |
| ByteArray.Copy(value, offset, buffer, position, length); |
| // We have room in the current buffer. |
| position += length; |
| } |
| else |
| { |
| // Write extends past current buffer. Fill the rest of this buffer and |
| // flush. |
| int bytesWritten = limit - position; |
| ByteArray.Copy(value, offset, buffer, position, bytesWritten); |
| offset += bytesWritten; |
| length -= bytesWritten; |
| position = limit; |
| RefreshBuffer(); |
| |
| // Now deal with the rest. |
| // Since we have an output stream, this is our buffer |
| // and buffer offset == 0 |
| if (length <= limit) |
| { |
| // Fits in new buffer. |
| ByteArray.Copy(value, offset, buffer, 0, length); |
| position = length; |
| } |
| else |
| { |
| // Write is very big. Let's do it all at once. |
| output.Write(value, offset, length); |
| } |
| } |
| } |
| |
| #endregion |
| |
| /// <summary> |
| /// Encode a 32-bit value with ZigZag encoding. |
| /// </summary> |
| /// <remarks> |
| /// ZigZag encodes signed integers into values that can be efficiently |
| /// encoded with varint. (Otherwise, negative values must be |
| /// sign-extended to 64 bits to be varint encoded, thus always taking |
| /// 10 bytes on the wire.) |
| /// </remarks> |
| internal static uint EncodeZigZag32(int n) |
| { |
| // Note: the right-shift must be arithmetic |
| return (uint) ((n << 1) ^ (n >> 31)); |
| } |
| |
| /// <summary> |
| /// Encode a 64-bit value with ZigZag encoding. |
| /// </summary> |
| /// <remarks> |
| /// ZigZag encodes signed integers into values that can be efficiently |
| /// encoded with varint. (Otherwise, negative values must be |
| /// sign-extended to 64 bits to be varint encoded, thus always taking |
| /// 10 bytes on the wire.) |
| /// </remarks> |
| internal static ulong EncodeZigZag64(long n) |
| { |
| return (ulong) ((n << 1) ^ (n >> 63)); |
| } |
| |
| private void RefreshBuffer() |
| { |
| if (output == null) |
| { |
| // We're writing to a single buffer. |
| throw new OutOfSpaceException(); |
| } |
| |
| // Since we have an output stream, this is our buffer |
| // and buffer offset == 0 |
| output.Write(buffer, 0, position); |
| position = 0; |
| } |
| |
| /// <summary> |
| /// Indicates that a CodedOutputStream wrapping a flat byte array |
| /// ran out of space. |
| /// </summary> |
| public sealed class OutOfSpaceException : IOException |
| { |
| internal OutOfSpaceException() |
| : base("CodedOutputStream was writing to a flat byte array and ran out of space.") |
| { |
| } |
| } |
| |
| /// <summary> |
| /// Flushes any buffered data and optionally closes the underlying stream, if any. |
| /// </summary> |
| /// <remarks> |
| /// <para> |
| /// By default, any underlying stream is closed by this method. To configure this behaviour, |
| /// use a constructor overload with a <c>leaveOpen</c> parameter. If this instance does not |
| /// have an underlying stream, this method does nothing. |
| /// </para> |
| /// <para> |
| /// For the sake of efficiency, calling this method does not prevent future write calls - but |
| /// if a later write ends up writing to a stream which has been disposed, that is likely to |
| /// fail. It is recommend that you not call any other methods after this. |
| /// </para> |
| /// </remarks> |
| public void Dispose() |
| { |
| Flush(); |
| if (!leaveOpen) |
| { |
| output.Dispose(); |
| } |
| } |
| |
| /// <summary> |
| /// Flushes any buffered data to the underlying stream (if there is one). |
| /// </summary> |
| public void Flush() |
| { |
| if (output != null) |
| { |
| RefreshBuffer(); |
| } |
| } |
| |
| /// <summary> |
| /// Verifies that SpaceLeft returns zero. It's common to create a byte array |
| /// that is exactly big enough to hold a message, then write to it with |
| /// a CodedOutputStream. Calling CheckNoSpaceLeft after writing verifies that |
| /// the message was actually as big as expected, which can help bugs. |
| /// </summary> |
| public void CheckNoSpaceLeft() |
| { |
| if (SpaceLeft != 0) |
| { |
| throw new InvalidOperationException("Did not write as much data as expected."); |
| } |
| } |
| |
| /// <summary> |
| /// If writing to a flat array, returns the space left in the array. Otherwise, |
| /// throws an InvalidOperationException. |
| /// </summary> |
| public int SpaceLeft |
| { |
| get |
| { |
| if (output == null) |
| { |
| return limit - position; |
| } |
| else |
| { |
| throw new InvalidOperationException( |
| "SpaceLeft can only be called on CodedOutputStreams that are " + |
| "writing to a flat array."); |
| } |
| } |
| } |
| } |
| } |