|  | // Copyright 2017 The Bazel Authors. All rights reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef WIN32_LEAN_AND_MEAN | 
|  | #define WIN32_LEAN_AND_MEAN | 
|  | #endif | 
|  |  | 
|  | #include <windows.h> | 
|  |  | 
|  | #include <algorithm> | 
|  | #include <type_traits>  // static_assert | 
|  |  | 
|  | #include "src/main/native/windows/jni-util.h" | 
|  |  | 
|  | namespace bazel { | 
|  | namespace windows { | 
|  |  | 
|  | using std::string; | 
|  | using std::wstring; | 
|  |  | 
|  | // Ensure we can safely cast (const) jchar* to (const) WCHAR* and LP(C)WSTR. | 
|  | // This is true with MSVC but not always with GCC. | 
|  | static_assert(sizeof(jchar) == sizeof(WCHAR), | 
|  | "jchar and WCHAR should be the same size"); | 
|  |  | 
|  | wstring GetJavaWstring(JNIEnv* env, jstring str) { | 
|  | wstring result; | 
|  | if (str != nullptr) { | 
|  | const jchar* jstr = env->GetStringChars(str, nullptr); | 
|  | // We can safely reinterpret_cast because of the static_assert checking that | 
|  | // sizeof(jchar) = sizeof(WCHAR). | 
|  | result.assign(reinterpret_cast<const WCHAR*>(jstr)); | 
|  | env->ReleaseStringChars(str, jstr); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | std::wstring GetJavaWpath(JNIEnv* env, jstring str) { | 
|  | std::wstring result = GetJavaWstring(env, str); | 
|  | std::replace(result.begin(), result.end(), L'/', L'\\'); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | }  // namespace windows | 
|  | }  // namespace bazel |