blob: 8de6f8f791524805313d08d2ae0d4b70d7159661 [file]
// Copyright 2026 The Bazel Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.devtools.build.lib.actions;
import com.google.devtools.build.lib.collect.nestedset.NestedSet;
/**
* Interface for actions that need to retain discovered inputs state across Skyframe restarts.
*
* <p>While most {@link Action} implementations are immutable after analysis, actions that {@link
* #discoversInputs()} frequently need to store the results of that discovery to avoid redundant
* work upon Skyframe restarts (e.g., when a discovered input is missing from the graph).
*
* <p>This interface is preferred over relying solely on {@code discoversInputs()} for several
* reasons:
*
* <ul>
* <li><b>Immutability Policy:</b> It allows immutable actions to remain immutable by default,
* while providing a type-safe way for specific actions to opt-in to state restoration.
* <li><b>State Restoration:</b> When {@code ActionExecutionFunction} restarts, it loses its local
* state. Discovered inputs preserved in {@code SkyKeyComputeState} must be re-injected into
* the action instance via {@link #setAdditionalInputs} before execution.
* <li><b>Decoupling:</b> It enables the Skyframe execution engine to interact with many different
* action types without needing to cast to concrete implementation classes.
* </ul>
*/
public interface ActionWithDiscoveredInputsState extends Action {
/** Sets the discovered inputs on the action instance. */
void setAdditionalInputs(NestedSet<Artifact> inputs);
}